You can start compiling without having to return focus to the Unity editor after changing the script.
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Updated
May 1, 2019 - C#
You can start compiling without having to return focus to the Unity editor after changing the script.
A set of useful code stuff for Unity
Simple command line argument parser for Unity
A little bit overkill toggle button UI for Unity Engine
🌀 Unity script used for smooth and customizable object rotation with gyroscope (initially configured to rotate x and z axis using x and y axis of gyro but can be easily edited). It include initial calibration with offset, rotation speed (Time.deltaTime * velocity), smoothing parameter editable in Unity inspector and debug overlay.
Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform
An in-editor, modular tool to make Unity game builds easier and more convenient
【Unity】Text や TextMesh Pro のサイズをゲーム画面に可視化できるパッケージ
Training a Neural network in Unity 3D to recognize handwritten digits from the MNIST dataset
Simple Unity 3D object dragging example using transform.parent (perfect for 3D puzzle game)
Enables Shadows For Sprites - And Motion Vectors In Unity
【Unity】どこからでもコルーチンを使用できるようにするクラス
順番にコールバックを実行したり、同時にコールバックを実行したりできるクラス
A custom scene loader inspector component that makes it really easy to load unity scenes
Trigger events while the button is pressed
Easy camera control for player/any other object
Samples from the slides for CSSE-4900 Game Design, Development, and Tools.
【Unity】Unity Remote 5 が接続されているかどうか確認するスクリプト
A versatile in-game debug console with built-in commands, logging messages, and a regex-based hint system.
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