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Sample03_SerializationContextAndOptions.cs
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#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2012 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using MsgPack;
using MsgPack.Serialization;
using NUnit.Framework; // For running checking
namespace Samples
{
/// <summary>
/// A sample code to describe SerializationContext usage.
/// </summary>
[TestFixture]
public class SerializationContextAndOptionsSample
{
[Test]
public void CustomizeSerializeBehavior()
{
// 1. To take advantage of SerializationContext, you should create own context to isolate others.
// Note that SerializationContext is thread safe.
// As you imagine, you can change 'default' settings by modifying properties of SerializationContext.Default.
var context = new SerializationContext();
// 2. Set options.
// 2-1. If you prefer classic (before 0.6) behavor, use utility method as following
// var context = SerializationContext.CreateClassicContext();
// Or, you can configure Default context classic as following
// SerializationContext.ConfigureClassic();
// 2-2. SerializationMethod: it changes comple type serialization method as array or map.
// Array(default): Space and time efficient, but depends on member declaration order so less version torrelant.
// Map : Less effitient, but more version torrelant (and easy to traverse as MesasgePackObject).
context.SerializationMethod = SerializationMethod.Map;
// 2-2-1. You can customize map key handling when you use SerializationMethod.Map to improve interoperability.
// You can use preconfigured transformation in DictionaryKeyTransformers class.
context.DictionarySerializationOptions.KeyTransformer = DictionaryKeyTransformers.LowerCamel;
// 2-2-2. You can omit entry when map value is null.
context.DictionarySerializationOptions.OmitNullEntry = true;
// 2-3. EnumSerializationMethod: it changes enum serialization as their name or underlying value.
// ByName(default): More version torrelant and interoperable, and backward compatible prior to 0.5 of MsgPack for CLI.
// ByUnderlyingValue: More efficient, but you should manage their underlying value and specify precise data contract between counterpart systems.
context.EnumSerializationOptions.SerializationMethod = EnumSerializationMethod.ByName;
// 2-3-1. You can customize enum naming casing for EnumSerializationMethod.ByName.
// You can use preconfigured transformation in EnumNameTransformers class.
context.EnumSerializationOptions.NameTransformer = EnumNameTransformers.UpperSnake;
// 2-4. There are many compatibility switches:
// 2-4-1. If CompatibilityOptions.OneBoundDataMemberOrder is set, the origin DataMemberAttribute.Order becomes 1.
// It is compatibility options 1 base library like Proto-buf.NET.
context.CompatibilityOptions.OneBoundDataMemberOrder = true;
// 2-4-2. The CompatibilityOptions.PackerCompatibilityOptions control packer compatibility level.
// If you want to communicate with the library which only supports legacy message pack format spec, use PackerCompatibilityOptions.Classic flag set (default).
// If you want to utilize full feature including tiny string type, binary type, extended type, specify PackerCompatibilityOptions.None explicitly.
context.CompatibilityOptions.PackerCompatibilityOptions = PackerCompatibilityOptions.None;
// 2-4-3. As of 0.7, MsgPack for CLI accepts IEnumerable type which does not have Add method as non-collection object.
// You can disable this new behavior with setting AllowNonCollectionEnumerableTypes to false.
context.CompatibilityOptions.AllowNonCollectionEnumerableTypes = false;
// 2-4-4. As of 0.7, MsgPack for CLI respects IPackable/IUnpackable for collection types.
// You can disable this new behavior with setting IgnorePackabilityForCollection to true.
context.CompatibilityOptions.IgnorePackabilityForCollection = true;
// 2-4-5. As of 0.9, MsgPack for CLI allows types which cannot be deserialized.
// It generates asymmetric serializer which can only serialize object.
// You can disable this new behavior with setting AllowAsymmetricSerializer to false.
context.CompatibilityOptions.AllowAsymmetricSerializer = false;
// Note: You can check capability of the generated serializer with MessagePackSerializer.Capabilities property.
// 2-5. You can tweak default concrete collection types for collection interfaces including IEnumerable<T>, IList, etc.
context.DefaultCollectionTypes.Unregister( typeof( IList<> ) );
context.DefaultCollectionTypes.Register( typeof( IList<> ), typeof( Collection<> ) );
// 2-6. You can change default DateTime serialization method.
// Native: Use DateTime.ToBinary() based, it is precise but not interoperable
// UnixEpoc: Use milliseconds Unix epoc from 1970-01-01 for interoperability.
context.DefaultDateTimeConversionMethod = DateTimeConversionMethod.Native;
// 2-7. You can tweak behaviors in code generation for serializer. These are advanced option.
// 2-7-1. You can suppress asynchronous method generation. This is useful to generate serializer code for .NET 3.5/Unity.
context.SerializerOptions.WithAsync = false;
// 2-7-2. You can tweak runtime serializer code(IL) generation behavior. This is very advanced feature.
context.SerializerOptions.GeneratorOption = SerializationMethodGeneratorOption.CanCollect;
// 2-8. You can use SerializationContext as repository of msgpack ext type mappings.
// You must implement custom serializer to handle ext types correctly. See sample 04 to implement custom serializers.
context.ExtTypeCodeMapping.Add( "EventTime", 1 );
// 3. Get a serializer instance with customized settings.
var serializer = MessagePackSerializer.Get<PhotoEntry>( context );
// Following instructions are omitted... see sample 01.
}
}
}