- since: v1.14
Locators are the central piece of Playwright's auto-waiting and retry-ability. In a nutshell, locators represent
a way to find element(s) on the page at any moment. A locator can be created with the [method: Page.locator
] method.
- since: v1.29
- returns: <[Array]<[Locator]>>
When the locator points to a list of elements, this returns an array of locators, pointing to their respective elements.
:::note
[method: Locator.all
] does not wait for elements to match the locator, and instead immediately returns whatever is present in the page.
When the list of elements changes dynamically, [method: Locator.all
] will produce unpredictable and flaky results.
When the list of elements is stable, but loaded dynamically, wait for the full list to finish loading before calling [method: Locator.all
].
:::
Usage
for (const li of await page.getByRole('listitem').all())
await li.click();
for li in await page.get_by_role('listitem').all():
await li.click();
for li in page.get_by_role('listitem').all():
li.click();
for (Locator li : page.getByRole("listitem").all())
li.click();
foreach (var li in await page.GetByRole("listitem").AllAsync())
await li.ClickAsync();
- since: v1.14
- returns: <[Array]<[string]>>
Returns an array of node.innerText
values for all matching nodes.
:::warning[Asserting text]
If you need to assert text on the page, prefer [method: LocatorAssertions.toHaveText
] with [option: LocatorAssertions.toHaveText.useInnerText
] option to avoid flakiness. See assertions guide for more details.
:::
Usage
const texts = await page.getByRole('link').allInnerTexts();
texts = await page.get_by_role("link").all_inner_texts()
texts = page.get_by_role("link").all_inner_texts()
String[] texts = page.getByRole(AriaRole.LINK).allInnerTexts();
var texts = await page.GetByRole(AriaRole.Link).AllInnerTextsAsync();
- since: v1.14
- returns: <[Array]<[string]>>
Returns an array of node.textContent
values for all matching nodes.
:::warning[Asserting text]
If you need to assert text on the page, prefer [method: LocatorAssertions.toHaveText
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const texts = await page.getByRole('link').allTextContents();
texts = await page.get_by_role("link").all_text_contents()
texts = page.get_by_role("link").all_text_contents()
String[] texts = page.getByRole(AriaRole.LINK).allTextContents();
var texts = await page.GetByRole(AriaRole.Link).AllTextContentsAsync();
- since: v1.34
- langs:
- alias-python: and_
- returns: <[Locator]>
Creates a locator that matches both this locator and the argument locator.
Usage
The following example finds a button with a specific title.
const button = page.getByRole('button').and(page.getByTitle('Subscribe'));
Locator button = page.getByRole(AriaRole.BUTTON).and(page.getByTitle("Subscribe"));
button = page.get_by_role("button").and_(page.getByTitle("Subscribe"))
button = page.get_by_role("button").and_(page.getByTitle("Subscribe"))
var button = page.GetByRole(AriaRole.Button).And(page.GetByTitle("Subscribe"));
- since: v1.34
locator
<[Locator]>
Additional locator to match.
- since: v1.49
- returns: <[string]>
Captures the aria snapshot of the given element.
Read more about aria snapshots and [method: LocatorAssertions.toMatchAriaSnapshot
] for the corresponding assertion.
Usage
await page.getByRole('link').ariaSnapshot();
page.getByRole(AriaRole.LINK).ariaSnapshot();
await page.get_by_role("link").aria_snapshot()
page.get_by_role("link").aria_snapshot()
await page.GetByRole(AriaRole.Link).AriaSnapshotAsync();
Details
This method captures the aria snapshot of the given element. The snapshot is a string that represents the state of the element and its children. The snapshot can be used to assert the state of the element in the test, or to compare it to state in the future.
The ARIA snapshot is represented using YAML markup language:
- The keys of the objects are the roles and optional accessible names of the elements.
- The values are either text content or an array of child elements.
- Generic static text can be represented with the
text
key.
Below is the HTML markup and the respective ARIA snapshot:
<ul aria-label="Links">
<li><a href="/">Home</a></li>
<li><a href="/about">About</a></li>
<ul>
- list "Links":
- listitem:
- link "Home"
- listitem:
- link "About"
- since: v1.53
emitGeneric
<[boolean]>
Generate generic
aria nodes for elements w/o roles (similar to Chrome DevTools).
- since: v1.52
ref
<[boolean]>
Generate symbolic reference for each element. One can use aria-ref=<ref>
locator immediately after capturing the
snapshot to perform actions on the element.
- since: v1.49
- since: v1.49
- since: v1.28
Calls blur on the element.
- since: v1.28
- since: v1.28
- since: v1.14
- returns: <[null]|[Object]>
x
<[float]> the x coordinate of the element in pixels.y
<[float]> the y coordinate of the element in pixels.width
<[float]> the width of the element in pixels.height
<[float]> the height of the element in pixels.
This method returns the bounding box of the element matching the locator, or null
if the element is not visible. The bounding box is
calculated relative to the main frame viewport - which is usually the same as the browser window.
Details
Scrolling affects the returned bounding box, similarly to
Element.getBoundingClientRect. That
means x
and/or y
may be negative.
Elements from child frames return the bounding box relative to the main frame, unlike the Element.getBoundingClientRect.
Assuming the page is static, it is safe to use bounding box coordinates to perform input. For example, the following snippet should click the center of the element.
Usage
const box = await page.getByRole('button').boundingBox();
await page.mouse.click(box.x + box.width / 2, box.y + box.height / 2);
BoundingBox box = page.getByRole(AriaRole.BUTTON).boundingBox();
page.mouse().click(box.x + box.width / 2, box.y + box.height / 2);
box = await page.get_by_role("button").bounding_box()
await page.mouse.click(box["x"] + box["width"] / 2, box["y"] + box["height"] / 2)
box = page.get_by_role("button").bounding_box()
page.mouse.click(box["x"] + box["width"] / 2, box["y"] + box["height"] / 2)
var box = await page.GetByRole(AriaRole.Button).BoundingBoxAsync();
await page.Mouse.ClickAsync(box.X + box.Width / 2, box.Y + box.Height / 2);
- since: v1.14
- since: v1.14
- since: v1.14
Ensure that checkbox or radio element is checked.
Details
Performs the following steps:
- Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already checked, this method returns immediately.
- Wait for actionability checks on the element, unless [
option: force
] option is set. - Scroll the element into view if needed.
- Use [
property: Page.mouse
] to click in the center of the element. - Ensure that the element is now checked. If not, this method throws.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified [option: timeout
], this method throws a
[TimeoutError]. Passing zero timeout disables this.
Usage
await page.getByRole('checkbox').check();
page.getByRole(AriaRole.CHECKBOX).check();
await page.get_by_role("checkbox").check()
page.get_by_role("checkbox").check()
await page.GetByRole(AriaRole.Checkbox).CheckAsync();
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.28
Clear the input field.
Details
This method waits for actionability checks, focuses the element, clears it and triggers an input
event after clearing.
If the target element is not an <input>
, <textarea>
or [contenteditable]
element, this method throws an error. However, if the element is inside the <label>
element that has an associated control, the control will be cleared instead.
Usage
await page.getByRole('textbox').clear();
page.getByRole(AriaRole.TEXTBOX).clear();
await page.get_by_role("textbox").clear()
page.get_by_role("textbox").clear()
await page.GetByRole(AriaRole.Textbox).ClearAsync();
- since: v1.28
- since: v1.28
- since: v1.28
- since: v1.28
- since: v1.14
Click an element.
Details
This method clicks the element by performing the following steps:
- Wait for actionability checks on the element, unless [
option: force
] option is set. - Scroll the element into view if needed.
- Use [
property: Page.mouse
] to click in the center of the element, or the specified [option: position
]. - Wait for initiated navigations to either succeed or fail, unless [
option: noWaitAfter
] option is set.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified [option: timeout
], this method throws a
[TimeoutError]. Passing zero timeout disables this.
Usage
Click a button:
await page.getByRole('button').click();
page.getByRole(AriaRole.BUTTON).click();
await page.get_by_role("button").click()
page.get_by_role("button").click()
await page.GetByRole(AriaRole.Button).ClickAsync();
Shift-right-click at a specific position on a canvas:
await page.locator('canvas').click({
button: 'right',
modifiers: ['Shift'],
position: { x: 23, y: 32 },
});
page.locator("canvas").click(new Locator.ClickOptions()
.setButton(MouseButton.RIGHT)
.setModifiers(Arrays.asList(KeyboardModifier.SHIFT))
.setPosition(23, 32));
await page.locator("canvas").click(
button="right", modifiers=["Shift"], position={"x": 23, "y": 32}
)
page.locator("canvas").click(
button="right", modifiers=["Shift"], position={"x": 23, "y": 32}
)
await page.Locator("canvas").ClickAsync(new() {
Button = MouseButton.Right,
Modifiers = new[] { KeyboardModifier.Shift },
Position = new Position { X = 0, Y = 0 }
});
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[int]>
Returns the number of elements matching the locator.
:::warning[Asserting count]
If you need to assert the number of elements on the page, prefer [method: LocatorAssertions.toHaveCount
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const count = await page.getByRole('listitem').count();
count = await page.get_by_role("listitem").count()
count = page.get_by_role("listitem").count()
int count = page.getByRole(AriaRole.LISTITEM).count();
int count = await page.GetByRole(AriaRole.Listitem).CountAsync();
- since: v1.14
- langs:
- alias-csharp: DblClickAsync
Double-click an element.
Details
This method double clicks the element by performing the following steps:
- Wait for actionability checks on the element, unless [
option: force
] option is set. - Scroll the element into view if needed.
- Use [
property: Page.mouse
] to double click in the center of the element, or the specified [option: position
].
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified [option: timeout
], this method throws a
[TimeoutError]. Passing zero timeout disables this.
:::note
element.dblclick()
dispatches two click
events and a single dblclick
event.
:::
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
Programmatically dispatch an event on the matching element.
Usage
await locator.dispatchEvent('click');
locator.dispatchEvent("click");
await locator.dispatch_event("click")
locator.dispatch_event("click")
await locator.DispatchEventAsync("click");
Details
The snippet above dispatches the click
event on the element. Regardless of the visibility state of the element, click
is dispatched. This is equivalent to calling
element.click().
Under the hood, it creates an instance of an event based on the given [param: type
], initializes it with
[param: eventInit
] properties and dispatches it on the element. Events are composed
, cancelable
and bubble by
default.
Since [param: eventInit
] is event-specific, please refer to the events documentation for the lists of initial
properties:
- DeviceMotionEvent
- DeviceOrientationEvent
- DragEvent
- Event
- FocusEvent
- KeyboardEvent
- MouseEvent
- PointerEvent
- TouchEvent
- WheelEvent
You can also specify [JSHandle] as the property value if you want live objects to be passed into the event:
const dataTransfer = await page.evaluateHandle(() => new DataTransfer());
await locator.dispatchEvent('dragstart', { dataTransfer });
JSHandle dataTransfer = page.evaluateHandle("() => new DataTransfer()");
Map<String, Object> arg = new HashMap<>();
arg.put("dataTransfer", dataTransfer);
locator.dispatchEvent("dragstart", arg);
data_transfer = await page.evaluate_handle("new DataTransfer()")
await locator.dispatch_event("#source", "dragstart", {"dataTransfer": data_transfer})
data_transfer = page.evaluate_handle("new DataTransfer()")
locator.dispatch_event("#source", "dragstart", {"dataTransfer": data_transfer})
var dataTransfer = await page.EvaluateHandleAsync("() => new DataTransfer()");
await locator.DispatchEventAsync("dragstart", new Dictionary<string, object>
{
{ "dataTransfer", dataTransfer }
});
- since: v1.14
type
<[string]>
DOM event type: "click"
, "dragstart"
, etc.
- since: v1.14
eventInit
?<[EvaluationArgument]>
Optional event-specific initialization properties.
- since: v1.14
- since: v1.14
- since: v1.18
Drag the source element towards the target element and drop it.
Details
This method drags the locator to another target locator or target position. It will
first move to the source element, perform a mousedown
, then move to the target
element or position and perform a mouseup
.
Usage
const source = page.locator('#source');
const target = page.locator('#target');
await source.dragTo(target);
// or specify exact positions relative to the top-left corners of the elements:
await source.dragTo(target, {
sourcePosition: { x: 34, y: 7 },
targetPosition: { x: 10, y: 20 },
});
Locator source = page.locator("#source");
Locator target = page.locator("#target");
source.dragTo(target);
// or specify exact positions relative to the top-left corners of the elements:
source.dragTo(target, new Locator.DragToOptions()
.setSourcePosition(34, 7).setTargetPosition(10, 20));
source = page.locator("#source")
target = page.locator("#target")
await source.drag_to(target)
# or specify exact positions relative to the top-left corners of the elements:
await source.drag_to(
target,
source_position={"x": 34, "y": 7},
target_position={"x": 10, "y": 20}
)
source = page.locator("#source")
target = page.locator("#target")
source.drag_to(target)
# or specify exact positions relative to the top-left corners of the elements:
source.drag_to(
target,
source_position={"x": 34, "y": 7},
target_position={"x": 10, "y": 20}
)
var source = Page.Locator("#source");
var target = Page.Locator("#target");
await source.DragToAsync(target);
// or specify exact positions relative to the top-left corners of the elements:
await source.DragToAsync(target, new()
{
SourcePosition = new() { X = 34, Y = 7 },
TargetPosition = new() { X = 10, Y = 20 },
});
- since: v1.18
target
<[Locator]>
Locator of the element to drag to.
- since: v1.18
- since: v1.18
- since: v1.18
- since: v1.18
- since: v1.18
- since: v1.18
- since: v1.18
- since: v1.14
- discouraged: Always prefer using [Locator]s and web assertions over [ElementHandle]s because latter are inherently racy.
- returns: <[ElementHandle]>
Resolves given locator to the first matching DOM element. If there are no matching elements, waits for one. If multiple elements match the locator, throws.
- since: v1.14
- since: v1.14
- since: v1.14
- discouraged: Always prefer using [Locator]s and web assertions over [ElementHandle]s because latter are inherently racy.
- returns: <[Array]<[ElementHandle]>>
Resolves given locator to all matching DOM elements. If there are no matching elements, returns an empty list.
- since: v1.43
- returns: <[FrameLocator]>
Returns a [FrameLocator] object pointing to the same iframe
as this locator.
Useful when you have a [Locator] object obtained somewhere, and later on would like to interact with the content inside the frame.
For a reverse operation, use [method: FrameLocator.owner
].
Usage
const locator = page.locator('iframe[name="embedded"]');
// ...
const frameLocator = locator.contentFrame();
await frameLocator.getByRole('button').click();
Locator locator = page.locator("iframe[name=\"embedded\"]");
// ...
FrameLocator frameLocator = locator.contentFrame();
frameLocator.getByRole(AriaRole.BUTTON).click();
locator = page.locator("iframe[name=\"embedded\"]")
# ...
frame_locator = locator.content_frame
await frame_locator.get_by_role("button").click()
locator = page.locator("iframe[name=\"embedded\"]")
# ...
frame_locator = locator.content_frame
frame_locator.get_by_role("button").click()
var locator = Page.Locator("iframe[name=\"embedded\"]");
// ...
var frameLocator = locator.ContentFrame;
await frameLocator.GetByRole(AriaRole.Button).ClickAsync();
- since: v1.14
- returns: <[Serializable]>
Execute JavaScript code in the page, taking the matching element as an argument.
Details
Returns the return value of [param: expression
], called with the matching element as a first argument, and [param: arg
] as a second argument.
If [param: expression
] returns a [Promise], this method will wait for the promise to resolve and return its value.
If [param: expression
] throws or rejects, this method throws.
Usage
Passing argument to [param: expression
]:
const result = await page.getByTestId('myId').evaluate((element, [x, y]) => {
return element.textContent + ' ' + x * y;
}, [7, 8]);
console.log(result); // prints "myId text 56"
Object result = page.getByTestId("myId").evaluate("(element, [x, y]) => {\n" +
" return element.textContent + ' ' + x * y;\n" +
"}", Arrays.asList(7, 8));
System.out.println(result); // prints "myId text 56"
result = await page.get_by_testid("myId").evaluate("(element, [x, y]) => element.textContent + ' ' + x * y", [7, 8])
print(result) # prints "myId text 56"
result = page.get_by_testid("myId").evaluate("(element, [x, y]) => element.textContent + ' ' + x * y", [7, 8])
print(result) # prints "myId text 56"
var result = await page.GetByTestId("myId").EvaluateAsync<string>("(element, [x, y]) => element.textContent + ' ' + x * y)", new[] { 7, 8 });
Console.WriteLine(result); // prints "myId text 56"
- since: v1.14
- since: v1.14
- since: v1.14
arg
?<[EvaluationArgument]>
Optional argument to pass to [param: expression
].
- since: v1.14
- langs: python, java, csharp
timeout
<[float]>
Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved, evaluation itself is not limited by the timeout. Defaults to 30000
(30 seconds). Pass 0
to disable timeout.
- since: v1.14
- langs: js
timeout
<[float]>
Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved, evaluation itself is not limited by the timeout. Defaults to 0
- no timeout.
- since: v1.14
- returns: <[Serializable]>
Execute JavaScript code in the page, taking all matching elements as an argument.
Details
Returns the return value of [param: expression
], called with an array of all matching elements as a first argument, and [param: arg
] as a second argument.
If [param: expression
] returns a [Promise], this method will wait for the promise to resolve and return its value.
If [param: expression
] throws or rejects, this method throws.
Usage
const locator = page.locator('div');
const moreThanTen = await locator.evaluateAll((divs, min) => divs.length > min, 10);
Locator locator = page.locator("div");
boolean moreThanTen = (boolean) locator.evaluateAll("(divs, min) => divs.length > min", 10);
locator = page.locator("div")
more_than_ten = await locator.evaluate_all("(divs, min) => divs.length > min", 10)
locator = page.locator("div")
more_than_ten = locator.evaluate_all("(divs, min) => divs.length > min", 10)
var locator = page.Locator("div");
var moreThanTen = await locator.EvaluateAllAsync<bool>("(divs, min) => divs.length > min", 10);
- since: v1.14
- since: v1.14
- since: v1.14
arg
?<[EvaluationArgument]>
Optional argument to pass to [param: expression
].
- since: v1.14
- returns: <[JSHandle]>
Execute JavaScript code in the page, taking the matching element as an argument, and return a [JSHandle] with the result.
Details
Returns the return value of [param: expression
] as a[JSHandle], called with the matching element as a first argument, and [param: arg
] as a second argument.
The only difference between [method: Locator.evaluate
] and [method: Locator.evaluateHandle
] is that [method: Locator.evaluateHandle
] returns [JSHandle].
If [param: expression
] returns a [Promise], this method will wait for the promise to resolve and return its value.
If [param: expression
] throws or rejects, this method throws.
See [method: Page.evaluateHandle
] for more details.
- since: v1.14
- since: v1.14
- since: v1.14
arg
?<[EvaluationArgument]>
Optional argument to pass to [param: expression
].
- since: v1.14
- langs: python, java, csharp
timeout
<[float]>
Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved, evaluation itself is not limited by the timeout. Defaults to 30000
(30 seconds). Pass 0
to disable timeout.
- since: v1.14
- langs: js
timeout
<[float]>
Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved, evaluation itself is not limited by the timeout. Defaults to 0
- no timeout.
- since: v1.14
Set a value to the input field.
Usage
await page.getByRole('textbox').fill('example value');
page.getByRole(AriaRole.TEXTBOX).fill("example value");
await page.get_by_role("textbox").fill("example value")
page.get_by_role("textbox").fill("example value")
await page.GetByRole(AriaRole.Textbox).FillAsync("example value");
Details
This method waits for actionability checks, focuses the element, fills it and triggers an input
event after filling. Note that you can pass an empty string to clear the input field.
If the target element is not an <input>
, <textarea>
or [contenteditable]
element, this method throws an error. However, if the element is inside the <label>
element that has an associated control, the control will be filled instead.
To send fine-grained keyboard events, use [method: Locator.pressSequentially
].
- since: v1.14
value
<[string]>
Value to set for the <input>
, <textarea>
or [contenteditable]
element.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.22
- returns: <[Locator]>
This method narrows existing locator according to the options, for example filters by text. It can be chained to filter multiple times.
Usage
const rowLocator = page.locator('tr');
// ...
await rowLocator
.filter({ hasText: 'text in column 1' })
.filter({ has: page.getByRole('button', { name: 'column 2 button' }) })
.screenshot();
Locator rowLocator = page.locator("tr");
// ...
rowLocator
.filter(new Locator.FilterOptions().setHasText("text in column 1"))
.filter(new Locator.FilterOptions().setHas(
page.getByRole(AriaRole.BUTTON, new Page.GetByRoleOptions().setName("column 2 button"))
))
.screenshot();
row_locator = page.locator("tr")
# ...
await row_locator.filter(has_text="text in column 1").filter(
has=page.get_by_role("button", name="column 2 button")
).screenshot()
row_locator = page.locator("tr")
# ...
row_locator.filter(has_text="text in column 1").filter(
has=page.get_by_role("button", name="column 2 button")
).screenshot()
var rowLocator = page.Locator("tr");
// ...
await rowLocator
.Filter(new() { HasText = "text in column 1" })
.Filter(new() {
Has = page.GetByRole(AriaRole.Button, new() { Name = "column 2 button" } )
})
.ScreenshotAsync();
- since: v1.22
- since: v1.33
- since: v1.33
- since: v1.51
- since: v1.14
- returns: <[Locator]>
Returns locator to the first matching element.
- since: v1.14
Calls focus on the matching element.
- since: v1.14
- since: v1.14
- since: v1.17
- returns: <[FrameLocator]>
When working with iframes, you can create a frame locator that will enter the iframe and allow locating elements in that iframe:
Usage
const locator = page.frameLocator('iframe').getByText('Submit');
await locator.click();
Locator locator = page.frameLocator("iframe").getByText("Submit");
locator.click();
locator = page.frame_locator("iframe").get_by_text("Submit")
await locator.click()
locator = page.frame_locator("iframe").get_by_text("Submit")
locator.click()
var locator = page.FrameLocator("iframe").GetByText("Submit");
await locator.ClickAsync();
- since: v1.17
- since: v1.14
- returns: <[null]|[string]>
Returns the matching element's attribute value.
:::warning[Asserting attributes]
If you need to assert an element's attribute, prefer [method: LocatorAssertions.toHaveAttribute
] to avoid flakiness. See assertions guide for more details.
:::
- since: v1.14
name
<[string]>
Attribute name to get the value for.
- since: v1.14
- since: v1.14
- since: v1.27
- returns: <[Locator]>
%%-template-locator-get-by-alt-text-%%
- since: v1.27
- returns: <[Locator]>
%%-template-locator-get-by-label-text-%%
- since: v1.27
- returns: <[Locator]>
%%-template-locator-get-by-placeholder-text-%%
- since: v1.27
- returns: <[Locator]>
%%-template-locator-get-by-role-%%
- since: v1.27
- since: v1.27
- since: v1.27
- returns: <[Locator]>
%%-template-locator-get-by-test-id-%%
- since: v1.27
- since: v1.27
- returns: <[Locator]>
%%-template-locator-get-by-text-%%
- since: v1.27
- returns: <[Locator]>
%%-template-locator-get-by-title-%%
- since: v1.20
Highlight the corresponding element(s) on the screen. Useful for debugging, don't commit the code that uses [method: Locator.highlight
].
- since: v1.14
Hover over the matching element.
Usage
await page.getByRole('link').hover();
await page.get_by_role("link").hover()
page.get_by_role("link").hover()
page.getByRole(AriaRole.LINK).hover();
await page.GetByRole(AriaRole.Link).HoverAsync();
Details
This method hovers over the element by performing the following steps:
- Wait for actionability checks on the element, unless [
option: force
] option is set. - Scroll the element into view if needed.
- Use [
property: Page.mouse
] to hover over the center of the element, or the specified [option: position
].
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified [option: timeout
], this method throws a
[TimeoutError]. Passing zero timeout disables this.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.28
- since: v1.14
- returns: <[string]>
Returns the element.innerHTML
.
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[string]>
Returns the element.innerText
.
:::warning[Asserting text]
If you need to assert text on the page, prefer [method: LocatorAssertions.toHaveText
] with [option: LocatorAssertions.toHaveText.useInnerText
] option to avoid flakiness. See assertions guide for more details.
:::
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[string]>
Returns the value for the matching <input>
or <textarea>
or <select>
element.
:::warning[Asserting value]
If you need to assert input value, prefer [method: LocatorAssertions.toHaveValue
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const value = await page.getByRole('textbox').inputValue();
value = await page.get_by_role("textbox").input_value()
value = page.get_by_role("textbox").input_value()
String value = page.getByRole(AriaRole.TEXTBOX).inputValue();
String value = await page.GetByRole(AriaRole.Textbox).InputValueAsync();
Details
Throws elements that are not an input, textarea or a select. However, if the element is inside the <label>
element that has an associated control, returns the value of the control.
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[boolean]>
Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
:::warning[Asserting checked state]
If you need to assert that checkbox is checked, prefer [method: LocatorAssertions.toBeChecked
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const checked = await page.getByRole('checkbox').isChecked();
boolean checked = page.getByRole(AriaRole.CHECKBOX).isChecked();
checked = await page.get_by_role("checkbox").is_checked()
checked = page.get_by_role("checkbox").is_checked()
var isChecked = await page.GetByRole(AriaRole.Checkbox).IsCheckedAsync();
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[boolean]>
Returns whether the element is disabled, the opposite of enabled.
:::warning[Asserting disabled state]
If you need to assert that an element is disabled, prefer [method: LocatorAssertions.toBeDisabled
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const disabled = await page.getByRole('button').isDisabled();
boolean disabled = page.getByRole(AriaRole.BUTTON).isDisabled();
disabled = await page.get_by_role("button").is_disabled()
disabled = page.get_by_role("button").is_disabled()
Boolean disabled = await page.GetByRole(AriaRole.Button).IsDisabledAsync();
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[boolean]>
Returns whether the element is editable. If the target element is not an <input>
, <textarea>
, <select>
, [contenteditable]
and does not have a role allowing [aria-readonly]
, this method throws an error.
:::warning[Asserting editable state]
If you need to assert that an element is editable, prefer [method: LocatorAssertions.toBeEditable
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const editable = await page.getByRole('textbox').isEditable();
boolean editable = page.getByRole(AriaRole.TEXTBOX).isEditable();
editable = await page.get_by_role("textbox").is_editable()
editable = page.get_by_role("textbox").is_editable()
Boolean editable = await page.GetByRole(AriaRole.Textbox).IsEditableAsync();
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[boolean]>
Returns whether the element is enabled.
:::warning[Asserting enabled state]
If you need to assert that an element is enabled, prefer [method: LocatorAssertions.toBeEnabled
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const enabled = await page.getByRole('button').isEnabled();
boolean enabled = page.getByRole(AriaRole.BUTTON).isEnabled();
enabled = await page.get_by_role("button").is_enabled()
enabled = page.get_by_role("button").is_enabled()
Boolean enabled = await page.GetByRole(AriaRole.Button).IsEnabledAsync();
- since: v1.14
- since: v1.14
async method: Locator.isHidden
- since: v1.14
- returns: <[boolean]>
Returns whether the element is hidden, the opposite of visible.
:::warning[Asserting visibility]
If you need to assert that element is hidden, prefer [method: LocatorAssertions.toBeHidden
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const hidden = await page.getByRole('button').isHidden();
boolean hidden = page.getByRole(AriaRole.BUTTON).isHidden();
hidden = await page.get_by_role("button").is_hidden()
hidden = page.get_by_role("button").is_hidden()
Boolean hidden = await page.GetByRole(AriaRole.Button).IsHiddenAsync();
option: Locator.isHidden.timeout
- since: v1.14
- deprecated: This option is ignored. [
method: Locator.isHidden
] does not wait for the element to become hidden and returns immediately.
timeout
<[float]>
- since: v1.14
- returns: <[boolean]>
Returns whether the element is visible.
:::warning[Asserting visibility]
If you need to assert that element is visible, prefer [method: LocatorAssertions.toBeVisible
] to avoid flakiness. See assertions guide for more details.
:::
Usage
const visible = await page.getByRole('button').isVisible();
boolean visible = page.getByRole(AriaRole.BUTTON).isVisible();
visible = await page.get_by_role("button").is_visible()
visible = page.get_by_role("button").is_visible()
Boolean visible = await page.GetByRole(AriaRole.Button).IsVisibleAsync();
- since: v1.14
- deprecated: This option is ignored. [
method: Locator.isVisible
] does not wait for the element to become visible and returns immediately.
timeout
<[float]>
- since: v1.14
- returns: <[Locator]>
Returns locator to the last matching element.
Usage
const banana = await page.getByRole('listitem').last();
banana = await page.get_by_role("listitem").last
banana = page.get_by_role("listitem").last
Locator banana = page.getByRole(AriaRole.LISTITEM).last();
var banana = await page.GetByRole(AriaRole.Listitem).Last(1);
- since: v1.14
- returns: <[Locator]>
%%-template-locator-locator-%%
- since: v1.14
- since: v1.14
- since: v1.33
- since: v1.33
- since: v1.14
- returns: <[Locator]>
Returns locator to the n-th matching element. It's zero based, nth(0)
selects the first element.
Usage
const banana = await page.getByRole('listitem').nth(2);
banana = await page.get_by_role("listitem").nth(2)
banana = page.get_by_role("listitem").nth(2)
Locator banana = page.getByRole(AriaRole.LISTITEM).nth(2);
var banana = await page.GetByRole(AriaRole.Listitem).Nth(2);
- since: v1.14
index
<[int]>
- since: v1.33
- langs:
- alias-python: or_
- returns: <[Locator]>
Creates a locator matching all elements that match one or both of the two locators.
Note that when both locators match something, the resulting locator will have multiple matches, potentially causing a locator strictness violation.
Usage
Consider a scenario where you'd like to click on a "New email" button, but sometimes a security settings dialog shows up instead. In this case, you can wait for either a "New email" button, or a dialog and act accordingly.
:::note
If both "New email" button and security dialog appear on screen, the "or" locator will match both of them,
possibly throwing the "strict mode violation" error. In this case, you can use [method: Locator.first
] to only match one of them.
:::
const newEmail = page.getByRole('button', { name: 'New' });
const dialog = page.getByText('Confirm security settings');
await expect(newEmail.or(dialog).first()).toBeVisible();
if (await dialog.isVisible())
await page.getByRole('button', { name: 'Dismiss' }).click();
await newEmail.click();
Locator newEmail = page.getByRole(AriaRole.BUTTON, new Page.GetByRoleOptions().setName("New"));
Locator dialog = page.getByText("Confirm security settings");
assertThat(newEmail.or(dialog).first()).isVisible();
if (dialog.isVisible())
page.getByRole(AriaRole.BUTTON, new Page.GetByRoleOptions().setName("Dismiss")).click();
newEmail.click();
new_email = page.get_by_role("button", name="New")
dialog = page.get_by_text("Confirm security settings")
await expect(new_email.or_(dialog).first).to_be_visible()
if (await dialog.is_visible()):
await page.get_by_role("button", name="Dismiss").click()
await new_email.click()
new_email = page.get_by_role("button", name="New")
dialog = page.get_by_text("Confirm security settings")
expect(new_email.or_(dialog).first).to_be_visible()
if (dialog.is_visible()):
page.get_by_role("button", name="Dismiss").click()
new_email.click()
var newEmail = page.GetByRole(AriaRole.Button, new() { Name = "New" });
var dialog = page.GetByText("Confirm security settings");
await Expect(newEmail.Or(dialog).First).ToBeVisibleAsync();
if (await dialog.IsVisibleAsync())
await page.GetByRole(AriaRole.Button, new() { Name = "Dismiss" }).ClickAsync();
await newEmail.ClickAsync();
- since: v1.33
locator
<[Locator]>
Alternative locator to match.
- since: v1.19
- returns: <[Page]>
A page this locator belongs to.
- since: v1.14
Focuses the matching element and presses a combination of the keys.
Usage
await page.getByRole('textbox').press('Backspace');
page.getByRole(AriaRole.TEXTBOX).press("Backspace");
await page.get_by_role("textbox").press("Backspace")
page.get_by_role("textbox").press("Backspace")
await page.GetByRole(AriaRole.Textbox).PressAsync("Backspace");
Details
Focuses the element, and then uses [method: Keyboard.down
] and [method: Keyboard.up
].
[param: key
] can specify the intended
keyboardEvent.key value or a single character to
generate the text for. A superset of the [param: key
] values can be found
here. Examples of the keys are:
F1
- F12
, Digit0
- Digit9
, KeyA
- KeyZ
, Backquote
, Minus
, Equal
, Backslash
, Backspace
, Tab
,
Delete
, Escape
, ArrowDown
, End
, Enter
, Home
, Insert
, PageDown
, PageUp
, ArrowRight
, ArrowUp
, etc.
Following modification shortcuts are also supported: Shift
, Control
, Alt
, Meta
, ShiftLeft
, ControlOrMeta
.
ControlOrMeta
resolves to Control
on Windows and Linux and to Meta
on macOS.
Holding down Shift
will type the text that corresponds to the [param: key
] in the upper case.
If [param: key
] is a single character, it is case-sensitive, so the values a
and A
will generate different
respective texts.
Shortcuts such as key: "Control+o"
, key: "Control++
or key: "Control+Shift+T"
are supported as well. When specified with the
modifier, modifier is pressed and being held while the subsequent key is being pressed.
- since: v1.14
key
<[string]>
Name of the key to press or a character to generate, such as ArrowLeft
or a
.
- since: v1.14
delay
<[float]>
Time to wait between keydown
and keyup
in milliseconds. Defaults to 0.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.38
:::tip
In most cases, you should use [method: Locator.fill
] instead. You only need to press keys one by one if there is special keyboard handling on the page.
:::
Focuses the element, and then sends a keydown
, keypress
/input
, and keyup
event for each character in the text.
To press a special key, like Control
or ArrowDown
, use [method: Locator.press
].
Usage
await locator.pressSequentially('Hello'); // Types instantly
await locator.pressSequentially('World', { delay: 100 }); // Types slower, like a user
locator.pressSequentially("Hello"); // Types instantly
locator.pressSequentially("World", new Locator.pressSequentiallyOptions().setDelay(100)); // Types slower, like a user
await locator.press_sequentially("hello") # types instantly
await locator.press_sequentially("world", delay=100) # types slower, like a user
locator.press_sequentially("hello") # types instantly
locator.press_sequentially("world", delay=100) # types slower, like a user
await locator.PressSequentiallyAsync("Hello"); // Types instantly
await locator.PressSequentiallyAsync("World", new() { Delay = 100 }); // Types slower, like a user
An example of typing into a text field and then submitting the form:
const locator = page.getByLabel('Password');
await locator.pressSequentially('my password');
await locator.press('Enter');
Locator locator = page.getByLabel("Password");
locator.pressSequentially("my password");
locator.press("Enter");
locator = page.get_by_label("Password")
await locator.press_sequentially("my password")
await locator.press("Enter")
locator = page.get_by_label("Password")
locator.press_sequentially("my password")
locator.press("Enter")
var locator = page.GetByLabel("Password");
await locator.PressSequentiallyAsync("my password");
await locator.PressAsync("Enter");
- since: v1.38
text
<[string]>
String of characters to sequentially press into a focused element.
- since: v1.38
delay
<[float]>
Time to wait between key presses in milliseconds. Defaults to 0.
- since: v1.38
- since: v1.38
- since: v1.38
- since: v1.14
- returns: <[Buffer]>
Take a screenshot of the element matching the locator.
Usage
await page.getByRole('link').screenshot();
page.getByRole(AriaRole.LINK).screenshot();
await page.get_by_role("link").screenshot()
page.get_by_role("link").screenshot()
await page.GetByRole(AriaRole.Link).ScreenshotAsync();
Disable animations and save screenshot to a file:
await page.getByRole('link').screenshot({ animations: 'disabled', path: 'link.png' });
page.getByRole(AriaRole.LINK).screenshot(new Locator.ScreenshotOptions()
.setAnimations(ScreenshotAnimations.DISABLED)
.setPath(Paths.get("example.png")));
await page.get_by_role("link").screenshot(animations="disabled", path="link.png")
page.get_by_role("link").screenshot(animations="disabled", path="link.png")
await page.GetByRole(AriaRole.Link).ScreenshotAsync(new() {
Animations = ScreenshotAnimations.Disabled,
Path = "link.png"
});
Details
This method captures a screenshot of the page, clipped to the size and position of a particular element matching the locator. If the element is covered by other elements, it will not be actually visible on the screenshot. If the element is a scrollable container, only the currently scrolled content will be visible on the screenshot.
This method waits for the actionability checks, then scrolls element into view before taking a screenshot. If the element is detached from DOM, the method throws an error.
Returns the buffer with the captured screenshot.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.34
- since: v1.41
- since: v1.14
This method waits for actionability checks, then tries to scroll element into view, unless it is
completely visible as defined by
IntersectionObserver's ratio
.
See scrolling for alternative ways to scroll.
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[Array]<[string]>>
Selects option or options in <select>
.
Details
This method waits for actionability checks, waits until all specified options are present in the <select>
element and selects these options.
If the target element is not a <select>
element, this method throws an error. However, if the element is inside the <label>
element that has an associated control, the control will be used instead.
Returns the array of option values that have been successfully selected.
Triggers a change
and input
event once all the provided options have been selected.
Usage
<select multiple>
<option value="red">Red</option>
<option value="green">Green</option>
<option value="blue">Blue</option>
</select>
// single selection matching the value or label
element.selectOption('blue');
// single selection matching the label
element.selectOption({ label: 'Blue' });
// multiple selection for red, green and blue options
element.selectOption(['red', 'green', 'blue']);
// single selection matching the value or label
element.selectOption("blue");
// single selection matching the label
element.selectOption(new SelectOption().setLabel("Blue"));
// multiple selection for blue, red and second option
element.selectOption(new String[] {"red", "green", "blue"});
# single selection matching the value or label
await element.select_option("blue")
# single selection matching the label
await element.select_option(label="blue")
# multiple selection for blue, red and second option
await element.select_option(value=["red", "green", "blue"])
# single selection matching the value or label
element.select_option("blue")
# single selection matching the label
element.select_option(label="blue")
# multiple selection for blue, red and second option
element.select_option(value=["red", "green", "blue"])
// single selection matching the value or label
await element.SelectOptionAsync(new[] { "blue" });
// single selection matching the label
await element.SelectOptionAsync(new[] { new SelectOptionValue() { Label = "blue" } });
// multiple selection for blue, red and second option
await element.SelectOptionAsync(new[] { "red", "green", "blue" });
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
This method waits for actionability checks, then focuses the element and selects all its text content.
If the element is inside the <label>
element that has an associated control, focuses and selects text in the control instead.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.15
Set the state of a checkbox or a radio element.
Usage
await page.getByRole('checkbox').setChecked(true);
page.getByRole(AriaRole.CHECKBOX).setChecked(true);
await page.get_by_role("checkbox").set_checked(True)
page.get_by_role("checkbox").set_checked(True)
await page.GetByRole(AriaRole.Checkbox).SetCheckedAsync(true);
Details
This method checks or unchecks an element by performing the following steps:
- Ensure that matched element is a checkbox or a radio input. If not, this method throws.
- If the element already has the right checked state, this method returns immediately.
- Wait for actionability checks on the matched element, unless [
option: force
] option is set. If the element is detached during the checks, the whole action is retried. - Scroll the element into view if needed.
- Use [
property: Page.mouse
] to click in the center of the element. - Ensure that the element is now checked or unchecked. If not, this method throws.
When all steps combined have not finished during the specified [option: timeout
], this method throws a
[TimeoutError]. Passing zero timeout disables this.
- since: v1.15
- since: v1.15
- since: v1.15
- since: v1.15
- since: v1.15
- since: v1.15
- since: v1.15
- since: v1.14
Upload file or multiple files into <input type=file>
.
For inputs with a [webkitdirectory]
attribute, only a single directory path is supported.
Usage
// Select one file
await page.getByLabel('Upload file').setInputFiles(path.join(__dirname, 'myfile.pdf'));
// Select multiple files
await page.getByLabel('Upload files').setInputFiles([
path.join(__dirname, 'file1.txt'),
path.join(__dirname, 'file2.txt'),
]);
// Select a directory
await page.getByLabel('Upload directory').setInputFiles(path.join(__dirname, 'mydir'));
// Remove all the selected files
await page.getByLabel('Upload file').setInputFiles([]);
// Upload buffer from memory
await page.getByLabel('Upload file').setInputFiles({
name: 'file.txt',
mimeType: 'text/plain',
buffer: Buffer.from('this is test')
});
// Select one file
page.getByLabel("Upload file").setInputFiles(Paths.get("myfile.pdf"));
// Select multiple files
page.getByLabel("Upload files").setInputFiles(new Path[] {Paths.get("file1.txt"), Paths.get("file2.txt")});
// Select a directory
page.getByLabel("Upload directory").setInputFiles(Paths.get("mydir"));
// Remove all the selected files
page.getByLabel("Upload file").setInputFiles(new Path[0]);
// Upload buffer from memory
page.getByLabel("Upload file").setInputFiles(new FilePayload(
"file.txt", "text/plain", "this is test".getBytes(StandardCharsets.UTF_8)));
# Select one file
await page.get_by_label("Upload file").set_input_files('myfile.pdf')
# Select multiple files
await page.get_by_label("Upload files").set_input_files(['file1.txt', 'file2.txt'])
# Select a directory
await page.get_by_label("Upload directory").set_input_files('mydir')
# Remove all the selected files
await page.get_by_label("Upload file").set_input_files([])
# Upload buffer from memory
await page.get_by_label("Upload file").set_input_files(
files=[
{"name": "test.txt", "mimeType": "text/plain", "buffer": b"this is a test"}
],
)
# Select one file
page.get_by_label("Upload file").set_input_files('myfile.pdf')
# Select multiple files
page.get_by_label("Upload files").set_input_files(['file1.txt', 'file2.txt'])
# Select a directory
page.get_by_label("Upload directory").set_input_files('mydir')
# Remove all the selected files
page.get_by_label("Upload file").set_input_files([])
# Upload buffer from memory
page.get_by_label("Upload file").set_input_files(
files=[
{"name": "test.txt", "mimeType": "text/plain", "buffer": b"this is a test"}
],
)
// Select one file
await page.GetByLabel("Upload file").SetInputFilesAsync("myfile.pdf");
// Select multiple files
await page.GetByLabel("Upload files").SetInputFilesAsync(new[] { "file1.txt", "file12.txt" });
// Select a directory
await page.GetByLabel("Upload directory").SetInputFilesAsync("mydir");
// Remove all the selected files
await page.GetByLabel("Upload file").SetInputFilesAsync(new[] {});
// Upload buffer from memory
await page.GetByLabel("Upload file").SetInputFilesAsync(new FilePayload
{
Name = "file.txt",
MimeType = "text/plain",
Buffer = System.Text.Encoding.UTF8.GetBytes("this is a test"),
});
Details
Sets the value of the file input to these file paths or files. If some of the filePaths
are relative paths, then they
are resolved relative to the current working directory. For empty array, clears the selected files.
This method expects [Locator] to point to an
input element. However, if the element is inside the <label>
element that has an associated control, targets the control instead.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
Perform a tap gesture on the element matching the locator. For examples of emulating other gestures by manually dispatching touch events, see the emulating legacy touch events page.
Details
This method taps the element by performing the following steps:
- Wait for actionability checks on the element, unless [
option: force
] option is set. - Scroll the element into view if needed.
- Use [
property: Page.touchscreen
] to tap the center of the element, or the specified [option: position
].
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified [option: timeout
], this method throws a
[TimeoutError]. Passing zero timeout disables this.
:::note
element.tap()
requires that the hasTouch
option of the browser context be set to true.
:::
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- returns: <[null]|[string]>
Returns the node.textContent
.
:::warning[Asserting text]
If you need to assert text on the page, prefer [method: LocatorAssertions.toHaveText
] to avoid flakiness. See assertions guide for more details.
:::
- since: v1.14
- since: v1.14
- since: v1.14
- deprecated: In most cases, you should use [
method: Locator.fill
] instead. You only need to press keys one by one if there is special keyboard handling on the page - in this case use [method: Locator.pressSequentially
].
Focuses the element, and then sends a keydown
, keypress
/input
, and keyup
event for each character in the text.
To press a special key, like Control
or ArrowDown
, use [method: Locator.press
].
Usage
- since: v1.14
text
<[string]>
A text to type into a focused element.
- since: v1.14
delay
<[float]>
Time to wait between key presses in milliseconds. Defaults to 0.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
Ensure that checkbox or radio element is unchecked.
Usage
await page.getByRole('checkbox').uncheck();
page.getByRole(AriaRole.CHECKBOX).uncheck();
await page.get_by_role("checkbox").uncheck()
page.get_by_role("checkbox").uncheck()
await page.GetByRole(AriaRole.Checkbox).UncheckAsync();
Details
This method unchecks the element by performing the following steps:
- Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already unchecked, this method returns immediately.
- Wait for actionability checks on the element, unless [
option: force
] option is set. - Scroll the element into view if needed.
- Use [
property: Page.mouse
] to click in the center of the element. - Ensure that the element is now unchecked. If not, this method throws.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified [option: timeout
], this method throws a
[TimeoutError]. Passing zero timeout disables this.
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.14
- since: v1.16
Returns when element specified by locator satisfies the [option: state
] option.
If target element already satisfies the condition, the method returns immediately. Otherwise, waits for up to
[option: timeout
] milliseconds until the condition is met.
Usage
const orderSent = page.locator('#order-sent');
await orderSent.waitFor();
Locator orderSent = page.locator("#order-sent");
orderSent.waitFor();
order_sent = page.locator("#order-sent")
await order_sent.wait_for()
order_sent = page.locator("#order-sent")
order_sent.wait_for()
var orderSent = page.Locator("#order-sent");
orderSent.WaitForAsync();
- since: v1.16
- since: v1.16
- since: v1.16