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1 | 1 | // Licensed to the .NET Foundation under one or more agreements.
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2 | 2 | // The .NET Foundation licenses this file to you under the MIT license.
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3 | 3 |
|
4 |
| -using System.Diagnostics.Contracts; |
5 | 4 | using System.Net;
|
6 |
| -using System.Net.Sockets; |
| 5 | +using Windows.Win32.Networking.WinSock; |
7 | 6 |
|
8 | 7 | namespace Microsoft.AspNetCore.HttpSys.Internal;
|
9 | 8 |
|
10 |
| -internal sealed class SocketAddress |
| 9 | +internal abstract class SocketAddress |
11 | 10 | {
|
12 |
| - private const int NumberOfIPv6Labels = 8; |
13 |
| - private const int IPv6AddressSize = 28; |
14 |
| - private const int IPv4AddressSize = 16; |
15 |
| - private const int WriteableOffset = 2; |
| 11 | + internal abstract int GetPort(); |
16 | 12 |
|
17 |
| - private readonly byte[] _buffer; |
18 |
| - private readonly int _size; |
| 13 | + internal abstract IPAddress? GetIPAddress(); |
19 | 14 |
|
20 |
| - private SocketAddress(AddressFamily family, int size) |
| 15 | + internal static unsafe SocketAddress? CopyOutAddress(SOCKADDR* pSockaddr) |
21 | 16 | {
|
22 |
| - ArgumentOutOfRangeException.ThrowIfLessThan(size, WriteableOffset); |
23 |
| - Family = family; |
24 |
| - _size = size; |
25 |
| - // Sized to match the native structure |
26 |
| - _buffer = new byte[((size / IntPtr.Size) + 2) * IntPtr.Size]; // sizeof DWORD |
| 17 | + // Per https://learn.microsoft.com/windows/win32/api/ws2def/ns-ws2def-sockaddr, |
| 18 | + // use the SOCKADDR* pointer only to read the address family, then cast the pointer to |
| 19 | + // the appropriate family type and continue processing. |
| 20 | + return pSockaddr->sa_family switch |
| 21 | + { |
| 22 | + ADDRESS_FAMILY.AF_INET => new SocketAddressIPv4(*(SOCKADDR_IN*)pSockaddr), |
| 23 | + ADDRESS_FAMILY.AF_INET6 => new SocketAddressIPv6(*(SOCKADDR_IN6*)pSockaddr), |
| 24 | + _ => null |
| 25 | + }; |
27 | 26 | }
|
28 | 27 |
|
29 |
| - internal AddressFamily Family { get; } |
30 |
| - |
31 |
| - internal int GetPort() |
| 28 | + private sealed class SocketAddressIPv4 : SocketAddress |
32 | 29 | {
|
33 |
| - return (_buffer[2] << 8 & 0xFF00) | (_buffer[3]); |
34 |
| - } |
| 30 | + private readonly SOCKADDR_IN _sockaddr; |
35 | 31 |
|
36 |
| - internal IPAddress? GetIPAddress() |
37 |
| - { |
38 |
| - if (Family == AddressFamily.InterNetworkV6) |
| 32 | + internal SocketAddressIPv4(in SOCKADDR_IN sockaddr) |
39 | 33 | {
|
40 |
| - return GetIpv6Address(); |
| 34 | + _sockaddr = sockaddr; |
41 | 35 | }
|
42 |
| - else if (Family == AddressFamily.InterNetwork) |
| 36 | + |
| 37 | + internal override int GetPort() |
43 | 38 | {
|
44 |
| - return GetIPv4Address(); |
| 39 | + // sin_port is network byte order |
| 40 | + return IPAddress.NetworkToHostOrder((short)_sockaddr.sin_port); |
45 | 41 | }
|
46 |
| - else |
| 42 | + |
| 43 | + internal override IPAddress? GetIPAddress() |
47 | 44 | {
|
48 |
| - return null; |
| 45 | + // address is network byte order |
| 46 | + return new IPAddress(_sockaddr.sin_addr.S_un.S_addr); |
49 | 47 | }
|
50 | 48 | }
|
51 | 49 |
|
52 |
| - private IPAddress GetIpv6Address() |
53 |
| - { |
54 |
| - Contract.Assert(_size >= IPv6AddressSize); |
55 |
| - var bytes = new byte[NumberOfIPv6Labels * 2]; |
56 |
| - Array.Copy(_buffer, 8, bytes, 0, NumberOfIPv6Labels * 2); |
57 |
| - return new IPAddress(bytes); // TODO: Does scope id matter? |
58 |
| - } |
59 |
| - |
60 |
| - private IPAddress GetIPv4Address() |
| 50 | + private sealed class SocketAddressIPv6 : SocketAddress |
61 | 51 | {
|
62 |
| - Contract.Assert(_size >= IPv4AddressSize); |
63 |
| - return new IPAddress(new byte[] { _buffer[4], _buffer[5], _buffer[6], _buffer[7] }); |
64 |
| - } |
| 52 | + private readonly SOCKADDR_IN6 _sockaddr; |
65 | 53 |
|
66 |
| - internal static unsafe SocketAddress? CopyOutAddress(IntPtr address) |
67 |
| - { |
68 |
| - var addressFamily = *((ushort*)address); |
69 |
| - if (addressFamily == (ushort)AddressFamily.InterNetwork) |
| 54 | + internal SocketAddressIPv6(in SOCKADDR_IN6 sockaddr) |
70 | 55 | {
|
71 |
| - var v4address = new SocketAddress(AddressFamily.InterNetwork, IPv4AddressSize); |
72 |
| - fixed (byte* pBuffer = v4address._buffer) |
73 |
| - { |
74 |
| - for (var index = 2; index < IPv4AddressSize; index++) |
75 |
| - { |
76 |
| - pBuffer[index] = ((byte*)address)[index]; |
77 |
| - } |
78 |
| - } |
79 |
| - return v4address; |
| 56 | + _sockaddr = sockaddr; |
80 | 57 | }
|
81 |
| - if (addressFamily == (ushort)AddressFamily.InterNetworkV6) |
| 58 | + |
| 59 | + internal override int GetPort() |
82 | 60 | {
|
83 |
| - var v6address = new SocketAddress(AddressFamily.InterNetworkV6, IPv6AddressSize); |
84 |
| - fixed (byte* pBuffer = v6address._buffer) |
85 |
| - { |
86 |
| - for (var index = 2; index < IPv6AddressSize; index++) |
87 |
| - { |
88 |
| - pBuffer[index] = ((byte*)address)[index]; |
89 |
| - } |
90 |
| - } |
91 |
| - return v6address; |
| 61 | + // sin6_port is network byte order |
| 62 | + return IPAddress.NetworkToHostOrder((short)_sockaddr.sin6_port); |
92 | 63 | }
|
93 | 64 |
|
94 |
| - return null; |
| 65 | + internal override IPAddress? GetIPAddress() |
| 66 | + { |
| 67 | + // address is network byte order |
| 68 | + // when CsWin32 gets support for inline arrays, remove 'AsReadOnlySpan' call below. |
| 69 | + // https://github.com/microsoft/CsWin32/issues/1086 |
| 70 | + return new IPAddress(_sockaddr.sin6_addr.u.Byte.AsReadOnlySpan()); // TODO: Does scope id matter? |
| 71 | + } |
95 | 72 | }
|
96 | 73 | }
|
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