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IDesignerDebugView.xml
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<Type Name="IDesignerDebugView" FullName="System.Activities.Presentation.Debug.IDesignerDebugView">
<TypeSignature Language="C#" Value="public interface IDesignerDebugView" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IDesignerDebugView" />
<TypeSignature Language="DocId" Value="T:System.Activities.Presentation.Debug.IDesignerDebugView" />
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces />
<Docs>
<summary>Provides functionality for an activity designer debugger view.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="CurrentContext">
<MemberSignature Language="C#" Value="public System.Activities.Debugger.SourceLocation CurrentContext { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Activities.Debugger.SourceLocation CurrentContext" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.Debug.IDesignerDebugView.CurrentContext" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Activities.Debugger.SourceLocation</ReturnType>
</ReturnValue>
<Docs>
<summary>When implemented in a derived class, gets or sets the scope of execution within the source file.</summary>
<value>The starting point location for execution within the source file.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CurrentLocation">
<MemberSignature Language="C#" Value="public System.Activities.Debugger.SourceLocation CurrentLocation { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Activities.Debugger.SourceLocation CurrentLocation" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.Debug.IDesignerDebugView.CurrentLocation" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Activities.Debugger.SourceLocation</ReturnType>
</ReturnValue>
<Docs>
<summary>When implemented in a derived class, gets or sets the current location of execution in a file being processed by the debugger.</summary>
<value>The current location of execution in a file being processed by the debugger.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="DeleteBreakpoint">
<MemberSignature Language="C#" Value="public void DeleteBreakpoint (System.Activities.Debugger.SourceLocation sourceLocation);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void DeleteBreakpoint(class System.Activities.Debugger.SourceLocation sourceLocation) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.Debug.IDesignerDebugView.DeleteBreakpoint(System.Activities.Debugger.SourceLocation)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sourceLocation" Type="System.Activities.Debugger.SourceLocation" />
</Parameters>
<Docs>
<param name="sourceLocation">A specific location in a target source code file.</param>
<summary>When implemented in a derived class, removes a breakpoint at the specified location in the source file.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="EnsureVisible">
<MemberSignature Language="C#" Value="public void EnsureVisible (System.Activities.Debugger.SourceLocation sourceLocation);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void EnsureVisible(class System.Activities.Debugger.SourceLocation sourceLocation) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.Debug.IDesignerDebugView.EnsureVisible(System.Activities.Debugger.SourceLocation)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sourceLocation" Type="System.Activities.Debugger.SourceLocation" />
</Parameters>
<Docs>
<param name="sourceLocation">A specific location in a target source code file.</param>
<summary>Ensures that the <see cref="T:System.Activities.Presentation.Debug.IDesignerDebugView" /> is visible.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetBreakpointLocations">
<MemberSignature Language="C#" Value="public System.Collections.Generic.IDictionary<System.Activities.Debugger.SourceLocation,System.Activities.Presentation.Debug.BreakpointTypes> GetBreakpointLocations ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class System.Collections.Generic.IDictionary`2<class System.Activities.Debugger.SourceLocation, valuetype System.Activities.Presentation.Debug.BreakpointTypes> GetBreakpointLocations() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.Debug.IDesignerDebugView.GetBreakpointLocations" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Collections.Generic.IDictionary<System.Activities.Debugger.SourceLocation,System.Activities.Presentation.Debug.BreakpointTypes></ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>When implemented in a derived class, returns a list of currently set breakpoint location-and-type pairs.</summary>
<returns>A list of currently set breakpoint location-and-type pairs.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetExactLocation">
<MemberSignature Language="C#" Value="public System.Activities.Debugger.SourceLocation GetExactLocation (System.Activities.Debugger.SourceLocation approximateLocation);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class System.Activities.Debugger.SourceLocation GetExactLocation(class System.Activities.Debugger.SourceLocation approximateLocation) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.Debug.IDesignerDebugView.GetExactLocation(System.Activities.Debugger.SourceLocation)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Activities.Debugger.SourceLocation</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="approximateLocation" Type="System.Activities.Debugger.SourceLocation" />
</Parameters>
<Docs>
<param name="approximateLocation">A position within a source file that is known to be inexact.</param>
<summary>When implemented in a derived class, returns an exact location in a source file based upon an approximate location.</summary>
<returns>An exact location within the source file.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="HideSourceFileName">
<MemberSignature Language="C#" Value="public bool HideSourceFileName { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool HideSourceFileName" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.Debug.IDesignerDebugView.HideSourceFileName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets a value that indicates whether the Xaml source file name should be hidden.</summary>
<value>
<see langword="true" /> if the Xaml source file name should be hidden; otherwise, <see langword="false" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="InsertBreakpoint">
<MemberSignature Language="C#" Value="public void InsertBreakpoint (System.Activities.Debugger.SourceLocation sourceLocation, System.Activities.Presentation.Debug.BreakpointTypes breakpointType);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void InsertBreakpoint(class System.Activities.Debugger.SourceLocation sourceLocation, valuetype System.Activities.Presentation.Debug.BreakpointTypes breakpointType) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.Debug.IDesignerDebugView.InsertBreakpoint(System.Activities.Debugger.SourceLocation,System.Activities.Presentation.Debug.BreakpointTypes)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sourceLocation" Type="System.Activities.Debugger.SourceLocation" />
<Parameter Name="breakpointType" Type="System.Activities.Presentation.Debug.BreakpointTypes" />
</Parameters>
<Docs>
<param name="sourceLocation">A specific location in a target source code file.</param>
<param name="breakpointType">The member of an enumeration of breakpoint types which may include Bounded, Conditional, Enabled, and None.</param>
<summary>When implemented in a derived class, places a breakpoint at the specified location in a file.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsDebugging">
<MemberSignature Language="C#" Value="public bool IsDebugging { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsDebugging" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.Debug.IDesignerDebugView.IsDebugging" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>When implemented in a derived class, gets or sets a value that indicates whether debugging is enabled.</summary>
<value>
<see langword="true" /> if debugging is enabled; otherwise, <see langword="false" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ResetBreakpoints">
<MemberSignature Language="C#" Value="public void ResetBreakpoints ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ResetBreakpoints() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.Debug.IDesignerDebugView.ResetBreakpoints" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>When implemented in a derived class, resets the position of the breakpoint in a file.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SelectedLocation">
<MemberSignature Language="C#" Value="public System.Activities.Debugger.SourceLocation SelectedLocation { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Activities.Debugger.SourceLocation SelectedLocation" />
<MemberSignature Language="DocId" Value="P:System.Activities.Presentation.Debug.IDesignerDebugView.SelectedLocation" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Activities.Debugger.SourceLocation</ReturnType>
</ReturnValue>
<Docs>
<summary>When implemented in a derived class, gets the selected <see cref="T:System.Activities.Debugger.SourceLocation" />.</summary>
<value>The selected source location.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UpdateBreakpoint">
<MemberSignature Language="C#" Value="public void UpdateBreakpoint (System.Activities.Debugger.SourceLocation sourceLocation, System.Activities.Presentation.Debug.BreakpointTypes breakpointType);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void UpdateBreakpoint(class System.Activities.Debugger.SourceLocation sourceLocation, valuetype System.Activities.Presentation.Debug.BreakpointTypes breakpointType) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Presentation.Debug.IDesignerDebugView.UpdateBreakpoint(System.Activities.Debugger.SourceLocation,System.Activities.Presentation.Debug.BreakpointTypes)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities.Presentation</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="sourceLocation" Type="System.Activities.Debugger.SourceLocation" />
<Parameter Name="breakpointType" Type="System.Activities.Presentation.Debug.BreakpointTypes" />
</Parameters>
<Docs>
<param name="sourceLocation">A specific location in a target source code file.</param>
<param name="breakpointType">A specified type of breakpoint; for example, line, method, or exception breakpoints.</param>
<summary>When implemented in a derived class, updates the type of the breakpoint at a specified location in a file.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>