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GetWinFXPath.xml
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<Type Name="GetWinFXPath" FullName="Microsoft.Build.Tasks.Windows.GetWinFXPath">
<TypeSignature Language="C#" Value="public sealed class GetWinFXPath : Microsoft.Build.Utilities.Task" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit GetWinFXPath extends Microsoft.Build.Utilities.Task" />
<TypeSignature Language="DocId" Value="T:Microsoft.Build.Tasks.Windows.GetWinFXPath" />
<AssemblyInfo>
<AssemblyName>PresentationBuildTasks</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Build.Utilities.Task</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Implements the <c>GetWinFXPath</c> task. Use the <c>GetWinFXPath</c> element in your project file to create and execute this task. For usage and parameter information, see [GetWinFXPath](http://msdn.microsoft.com/library/b1dfb467-f3d3-47f3-83ef-af7b0e33a772).</summary>
<remarks>To be added.</remarks>
<forInternalUseOnly />
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public GetWinFXPath ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Build.Tasks.Windows.GetWinFXPath.#ctor" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationBuildTasks</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:Microsoft.Build.Tasks.Windows.GetWinFXPath" /> class.</summary>
<remarks>To be added.</remarks>
<forInternalUseOnly />
</Docs>
</Member>
<Member MemberName="Execute">
<MemberSignature Language="C#" Value="public override bool Execute ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Execute() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Build.Tasks.Windows.GetWinFXPath.Execute" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationBuildTasks</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Executes a task.</summary>
<returns>
<see langword="true" /> if the task executed successfully; otherwise, <see langword="false" />.</returns>
<remarks>To be added.</remarks>
<forInternalUseOnly />
</Docs>
</Member>
<Member MemberName="WinFXNativePath">
<MemberSignature Language="C#" Value="public string WinFXNativePath { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string WinFXNativePath" />
<MemberSignature Language="DocId" Value="P:Microsoft.Build.Tasks.Windows.GetWinFXPath.WinFXNativePath" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationBuildTasks</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Microsoft.Build.Framework.Required</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the path for native WinFX runtime.</summary>
<value>The path for native WinFX runtime.</value>
<remarks>To be added.</remarks>
<forInternalUseOnly />
</Docs>
</Member>
<Member MemberName="WinFXPath">
<MemberSignature Language="C#" Value="public string WinFXPath { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string WinFXPath" />
<MemberSignature Language="DocId" Value="P:Microsoft.Build.Tasks.Windows.GetWinFXPath.WinFXPath" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationBuildTasks</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Microsoft.Build.Framework.Output</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the path for the WinFX runtime.</summary>
<value>The path for the WinFX runtime.</value>
<remarks>To be added.</remarks>
<forInternalUseOnly />
</Docs>
</Member>
<Member MemberName="WinFXWowPath">
<MemberSignature Language="C#" Value="public string WinFXWowPath { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string WinFXWowPath" />
<MemberSignature Language="DocId" Value="P:Microsoft.Build.Tasks.Windows.GetWinFXPath.WinFXWowPath" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationBuildTasks</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Microsoft.Build.Framework.Required</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the path for WoW WinFX run time.</summary>
<value>The path for WoW WinFX run time.</value>
<remarks>To be added.</remarks>
<forInternalUseOnly />
</Docs>
</Member>
</Members>
</Type>