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ComputerInfo.xml
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<Type Name="ComputerInfo" FullName="Microsoft.VisualBasic.Devices.ComputerInfo">
<TypeSignature Language="C#" Value="public class ComputerInfo" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi ComputerInfo extends System.Object" />
<TypeSignature Language="DocId" Value="T:Microsoft.VisualBasic.Devices.ComputerInfo" />
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Diagnostics.DebuggerTypeProxy(typeof(Microsoft.VisualBasic.Devices.ComputerInfo/ComputerInfoDebugView))</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Provides properties for getting information about the computer's memory, loaded assemblies, name, and operating system.</summary>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ComputerInfo ();" />
<MemberSignature Language="ILAsm" Value=".method public specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.VisualBasic.Devices.ComputerInfo.#ctor" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.Security.SecuritySafeCritical</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:Microsoft.VisualBasic.Devices.ComputerInfo" /> class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AvailablePhysicalMemory">
<MemberSignature Language="C#" Value="public ulong AvailablePhysicalMemory { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance unsigned int64 AvailablePhysicalMemory" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.AvailablePhysicalMemory" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.CLSCompliant(false)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: System.Security.SecuritySafeCritical</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the total amount of free physical memory for the computer.</summary>
<value>A <see langword="ULong" /> containing the number of bytes of free physical memory for the computer.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
<exception cref="T:System.ComponentModel.Win32Exception">The application cannot obtain the memory status.</exception>
</Docs>
</Member>
<Member MemberName="AvailableVirtualMemory">
<MemberSignature Language="C#" Value="public ulong AvailableVirtualMemory { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance unsigned int64 AvailableVirtualMemory" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.AvailableVirtualMemory" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.CLSCompliant(false)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: System.Security.SecuritySafeCritical</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the total amount of the computer's free virtual address space.</summary>
<value>A <see langword="ULong" /> containing the number of bytes of the computer's free virtual address space.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
<exception cref="T:System.ComponentModel.Win32Exception">The application cannot obtain the memory status.</exception>
</Docs>
</Member>
<Member MemberName="InstalledUICulture">
<MemberSignature Language="C#" Value="public System.Globalization.CultureInfo InstalledUICulture { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Globalization.CultureInfo InstalledUICulture" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.InstalledUICulture" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Globalization.CultureInfo</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the current UI culture installed with the operating system.</summary>
<value>A <see cref="T:System.Globalization.CultureInfo" /> object represents the UI culture installed on the computer.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="OSFullName">
<MemberSignature Language="C#" Value="public string OSFullName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string OSFullName" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.OSFullName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>get: System.Security.SecuritySafeCritical</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the full operating system name.</summary>
<value>A <see langword="String" /> containing the operating-system name.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
<exception cref="T:System.Security.SecurityException">The calling code does not have full trust.</exception>
<permission cref="T:System.Security.Permissions.FileIOPermission">Controls the ability to access files and folders. Associated enumeration: <see cref="F:System.Security.Permissions.PermissionState.Unrestricted" />.</permission>
</Docs>
</Member>
<Member MemberName="OSPlatform">
<MemberSignature Language="C#" Value="public string OSPlatform { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string OSPlatform" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.OSPlatform" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the platform identifier for the operating system of the computer.</summary>
<value>A <see langword="String" /> containing the platform identifier for the operating system of the computer, chosen from the member names of the <see cref="T:System.PlatformID" /> enumeration.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
<exception cref="T:System.ExecutionEngineException">The application cannot obtain the operating-system platform information.</exception>
</Docs>
</Member>
<Member MemberName="OSVersion">
<MemberSignature Language="C#" Value="public string OSVersion { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string OSVersion" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.OSVersion" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the version of the computer's operating system.</summary>
<value>A <see langword="String" /> containing the current version number of the operating system.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
<exception cref="T:System.ExecutionEngineException">The application cannot obtain the operating-system version information.</exception>
</Docs>
</Member>
<Member MemberName="TotalPhysicalMemory">
<MemberSignature Language="C#" Value="public ulong TotalPhysicalMemory { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance unsigned int64 TotalPhysicalMemory" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.TotalPhysicalMemory" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.CLSCompliant(false)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: System.Security.SecuritySafeCritical</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the total amount of physical memory for the computer.</summary>
<value>A <see langword="ULong" /> containing the number of bytes of physical memory for the computer.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
<exception cref="T:System.ComponentModel.Win32Exception">The application cannot obtain the memory status.</exception>
</Docs>
</Member>
<Member MemberName="TotalVirtualMemory">
<MemberSignature Language="C#" Value="public ulong TotalVirtualMemory { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance unsigned int64 TotalVirtualMemory" />
<MemberSignature Language="DocId" Value="P:Microsoft.VisualBasic.Devices.ComputerInfo.TotalVirtualMemory" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.CLSCompliant(false)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: System.Security.SecuritySafeCritical</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the total amount of virtual address space available for the computer.</summary>
<value>A <see langword="ULong" /> containing the number of bytes of virtual address space available for the computer.</value>
<remarks>
<format type="text/markdown"><]
]]></format>
</remarks>
<exception cref="T:System.ComponentModel.Win32Exception">The application cannot obtain the memory status.</exception>
</Docs>
</Member>
</Members>
</Type>