XLogFlush(recptr);
/*
- * Now it's safe to write buffer to disk. Note that no one else should
- * have been able to write it while we were busy with log flushing because
- * only one process at a time can set the BM_IO_IN_PROGRESS bit.
+ * Now it's safe to write the buffer to disk. Note that no one else should
+ * have been able to write it, while we were busy with log flushing,
+ * because we got the exclusive right to perform I/O by setting the
+ * BM_IO_IN_PROGRESS bit.
*/
bufBlock = BufHdrGetBlock(buf);
/*
* Functions for buffer I/O handling
*
- * Note: We assume that nested buffer I/O never occurs.
- * i.e at most one BM_IO_IN_PROGRESS bit is set per proc.
- *
* Also note that these are used only for shared buffers, not local ones.
*/
/*
* The IO operations supported by the AIO subsystem.
*
- * This could be in aio_internal.h, as it is not pubicly referenced, but
+ * This could be in aio_internal.h, as it is not publicly referenced, but
* PgAioOpData currently *does* need to be public, therefore keeping this
* public seems to make sense.
*/
* linearly through all states.
*
* State changes should all go through pgaio_io_update_state().
+ *
+ * Note that the externally visible functions to start IO
+ * (e.g. FileStartReadV(), via pgaio_io_start_readv()) move an IO from
+ * PGAIO_HS_HANDED_OUT to at least PGAIO_HS_STAGED and at most
+ * PGAIO_HS_COMPLETED_LOCAL (at which point the handle will be reused).
*/
typedef enum PgAioHandleState
{
/*
* Start executing passed in IOs.
*
+ * Shall advance state to at least PGAIO_HS_SUBMITTED. (By the time this
+ * returns, other backends might have advanced the state further.)
+ *
* Will not be called if ->needs_synchronous_execution() returned true.
*
* num_staged_ios is <= PGAIO_SUBMIT_BATCH_SIZE.
*/
int (*submit) (uint16 num_staged_ios, PgAioHandle **staged_ios);
- /*
+ /* ---
* Wait for the IO to complete. Optional.
*
+ * On return, state shall be on of
+ * - PGAIO_HS_COMPLETED_IO
+ * - PGAIO_HS_COMPLETED_SHARED
+ * - PGAIO_HS_COMPLETED_LOCAL
+ *
+ * The callback must not block if the handle is already in one of those
+ * states, or has been reused (see pgaio_io_was_recycled()). If, on
+ * return, the state is PGAIO_HS_COMPLETED_IO, state will reach
+ * PGAIO_HS_COMPLETED_SHARED without further intervention by the IO
+ * method.
+ *
* If not provided, it needs to be guaranteed that the IO method calls
* pgaio_io_process_completion() without further interaction by the
* issuing backend.
+ * ---
*/
void (*wait_one) (PgAioHandle *ioh,
uint64 ref_generation);