Showing results for C++ - C++ Team Blog

Apr 15, 2025
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Pure Virtual C++ 2025: Full Schedule

Sy Brand
Sy Brand

Pure Virtual C++ is our free, one-day, virtual conference for the whole C++ community. This year, it is running on the 30th April. We're pleased to announce the schedule of live talks: You can find abstracts for all the talks and register for the conference with the button below. Keep an eye out for on-demand pre-con...

C++
Apr 8, 2025
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What’s New in vcpkg (March 2025)

Augustin Popa
Augustin Popa

This blog post summarizes changes to the vcpkg package manager as part of the 2025.03.19 registry release, 2025-03-13 tool release, as well as changes to vcpkg documentation throughout March. This release includes two new commands for our continuous integration system PR reviews, minor bugfixes, a new documentation article on authenticating to NuGe...

VcpkgC++
Apr 3, 2025
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Automatically generate any doc comment for C++ functions in Visual Studio

Sinem Akinci
Sinem Akinci

Have a difficult time documenting your C++ code? Spending too much time thinking of what a function and its parameters accomplish when generating documentation? Copilot is now integrated into C++ doc comments to automatically provide documentation suggestions based on the function’s contents in Visual Studio 2022 17.14 Preview 2. To learn...

C++Copilot
Mar 25, 2025
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VS Code C++ Extension Updates: 4x Faster Colorization & 3.5x Faster Project Startup

Alexandra Kemper
Alexandra Kemper

In the latest releases of the C++ Extension in Visual Studio Code, we have focused on performance improvements and stability. A fast, responsive, and reliable development environment is essential for maintaining productivity, especially in large and complex C++ projects. These updates include many incremental optimizations that collectively speed u...

C++Visual Studio Codeperformance
Mar 25, 2025
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Boost Your CMake Development with Copilot Custom Instructions

Garrett Campbell
Garrett Campbell

Introduction Creating a new CMake project that uses unfamiliar libraries can be daunting and time-consuming. This blog post takes you along on my journey using Copilot to make this easier, and leveraging Custom Instructions to tailor Copilot responses. For a sneak peek, see the outcome of this journey in this repository. Background As C++ develo...

C++CMakeVcpkg
Mar 19, 2025
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C++ Dynamic Debugging: Full Debuggability for Optimized Builds

David Li
David Li

Over the past 5 years, we’ve had many incredible opportunities to engage with game developers. From AAA studios to indie developers, the passion for slashing iteration times is significant. Amidst all the fantastic feedback we've received for Visual Studio, one sentiment has rung loud and clear: a desire to debug optimized C++ code without sacrific...

Game DevelopmentC++
Mar 18, 2025
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Optimizing Build Times with Build Insights: How Activision Cut Call of Duty’s Build Time by 50%

Moyo Okeremi
Moyo Okeremi

Slow build times are a major headache for developers, especially in large, complex C++ codebases like game engines. Every minute spent waiting on a build is time that could be used to refine features, resolve issues, or push development forward. Activision faced this challenge with Call of Duty: Modern Warfare II, where prolonged build times were s...

Build InsightsC++Game Development
Mar 6, 2025
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Announcing Guidelines Support Library v4.2.0

Carson Radtke
Carson Radtke

Version 4.2.0 of Microsoft's Guidelines Support Library brings performance improvements, safety features, modern compiler support.

C++Announcement
Feb 27, 2025
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What’s New in vcpkg (February 2025): Package installation performance, new tested triplet, and more

Augustin Popa
Augustin Popa

This blog post summarizes changes to the vcpkg package manager as part of the 2025.02.14 registry release, 2025-02-11, 2025-01-29, 2025-01-24, and 2025-01-20 tool releases, as well as changes to vcpkg documentation throughout February. This release includes significant performance improvements when installing packages, a new tested triplet (x64-wi...

C++Vcpkg
Feb 24, 2025
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std::generator: Standard Library Coroutine Support

Sy Brand
Sy Brand

is a C++23 feature that enables you to write concise, straightforward functions that generate sequences of values on-demand without manually managing state. It builds upon C++20’s coroutines, providing some standard library support for this powerful, but complex, language feature. As of Visual Studio 2022 version 17.13, we ship an implementation o...

C++General C++ SeriesCoroutine