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| 1 | +#include <iostream> |
| 2 | +#include <cstring> |
| 3 | +#include <chrono> |
| 4 | +#include <glm/mat4x4.hpp> |
| 5 | +#include <glm/gtx/transform.hpp> |
| 6 | +#include "VK_UniformBuffer.h" |
| 7 | +#include "VK_Context.h" |
| 8 | +#include "VK_Image.h" |
| 9 | +#include "VK_Texture.h" |
| 10 | + |
| 11 | +using namespace std; |
| 12 | + |
| 13 | +VK_Context *context = nullptr; |
| 14 | + |
| 15 | +uint32_t updateUniformBufferData(char *&data, uint32_t size) |
| 16 | +{ |
| 17 | + static auto startTime = std::chrono::high_resolution_clock::now(); |
| 18 | + auto currentTime = std::chrono::high_resolution_clock::now(); |
| 19 | + float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count(); |
| 20 | + glm::mat4 model = glm::rotate(glm::mat4(1.0f), glm::radians(90.0f), glm::vec3(1.0f, 0.0f, 0.0f)); |
| 21 | + model *= glm::rotate(glm::mat4(1.0f), time * glm::radians(30.0f), glm::vec3(0.0f, 1.0f, 0.0f)); |
| 22 | + auto view = glm::lookAt(glm::vec3(0.0f, 4.0f, 0.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f)); |
| 23 | + auto proj = glm::perspective(glm::radians(45.0f), |
| 24 | + context->getSwapChainExtent().width / (float)context->getSwapChainExtent().height, 0.1f, 10.0f); |
| 25 | + proj[1][1] *= -1; |
| 26 | + |
| 27 | + model = proj * view * model; |
| 28 | + memcpy(data, &model[0][0], size); |
| 29 | + time = sin(time); |
| 30 | + memcpy(data + sizeof(float) * 16, (void *)&time, sizeof(float)); |
| 31 | + return 17 * sizeof(float); |
| 32 | +} |
| 33 | + |
| 34 | +void onFrameSizeChanged(int width, int height) |
| 35 | +{ |
| 36 | + auto vp = VK_Viewports::createViewport(width, height); |
| 37 | + VK_Viewports vps; |
| 38 | + vps.addViewport(vp); |
| 39 | + context->setViewports(vps); |
| 40 | +} |
| 41 | + |
| 42 | +int main() |
| 43 | +{ |
| 44 | + VK_ContextConfig config; |
| 45 | + config.debug = false; |
| 46 | + config.name = "Model"; |
| 47 | + |
| 48 | + context = createVkContext(config); |
| 49 | + context->createWindow(480, 480, true); |
| 50 | + context->setOnFrameSizeChanged(onFrameSizeChanged); |
| 51 | + |
| 52 | + VK_Context::VK_Config vkConfig; |
| 53 | + context->initVulkanDevice(vkConfig); |
| 54 | + |
| 55 | + auto shaderSet = context->createShaderSet(); |
| 56 | + shaderSet->addShader("../shader/model/vert.spv", VK_SHADER_STAGE_VERTEX_BIT); |
| 57 | + shaderSet->addShader("../shader/model/frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT); |
| 58 | + |
| 59 | + shaderSet->appendAttributeDescription(0, sizeof (float) * 3); |
| 60 | + shaderSet->appendAttributeDescription(1, sizeof (float) * 2); |
| 61 | + shaderSet->appendAttributeDescription(2, sizeof (float) * 3); |
| 62 | + |
| 63 | + VkDescriptorSetLayoutBinding uniformBinding = VK_ShaderSet::createDescriptorSetLayoutBinding(0, |
| 64 | + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT); |
| 65 | + shaderSet->addDescriptorSetLayoutBinding(uniformBinding); |
| 66 | + |
| 67 | + auto samplerBinding = VK_ShaderSet::createDescriptorSetLayoutBinding(1, |
| 68 | + VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT); |
| 69 | + shaderSet->addDescriptorSetLayoutBinding(uniformBinding); |
| 70 | + auto samplerCreateInfo = VK_Sampler::createSamplerCreateInfo(); |
| 71 | + auto samplerPtr = context->createSampler(samplerCreateInfo); |
| 72 | + VkSampler sampler = samplerPtr->getSampler(); |
| 73 | + samplerBinding.pImmutableSamplers = &sampler; |
| 74 | + |
| 75 | + shaderSet->addDescriptorSetLayoutBinding(samplerBinding); |
| 76 | + |
| 77 | + if (!shaderSet->isValid()) { |
| 78 | + std::cerr << "invalid shaderSet" << std::endl; |
| 79 | + shaderSet->release(); |
| 80 | + context->release(); |
| 81 | + return -1; |
| 82 | + } |
| 83 | + |
| 84 | + auto ubo = context->createUniformBuffer(0, sizeof(float) * 17); |
| 85 | + ubo->setWriteDataCallback(updateUniformBufferData); |
| 86 | + context->addUniformBuffer(ubo); |
| 87 | + |
| 88 | + auto buffer = context->createVertexBuffer("../model/pug.obj", true); |
| 89 | + context->addBuffer(buffer); |
| 90 | + |
| 91 | + auto image = context->createImage("../model/PUG_TAN.tga"); |
| 92 | + |
| 93 | + auto imageViewCreateInfo = VK_ImageView::createImageViewCreateInfo(image->getImage(), |
| 94 | + VK_FORMAT_R8G8B8A8_SRGB); |
| 95 | + auto imageView = context->createImageView(imageViewCreateInfo); |
| 96 | + context->addImageView(imageView); |
| 97 | + |
| 98 | + context->initVulkanContext(shaderSet); |
| 99 | + |
| 100 | + auto rasterCreateInfo = context->getPipelineRasterizationStateCreateInfo(); |
| 101 | + rasterCreateInfo.cullMode = VK_CULL_MODE_NONE; |
| 102 | + context->setPipelineRasterizationStateCreateInfo(rasterCreateInfo); |
| 103 | + |
| 104 | + context->initPipeline(); |
| 105 | + context->createCommandBuffers(); |
| 106 | + |
| 107 | + context->run(); |
| 108 | + context->release(); |
| 109 | + |
| 110 | + return 0; |
| 111 | +} |
| 112 | + |
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