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- move /Y .\Packages\com.unity.inputsystem\Samples.meta .\Assets
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# Now run our full test suite that sits in Assets/Tests by running UTR on our project.
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- ./utr --testproject . --timeout=1200 --editor-location=.Editor --artifacts_path=upm-ci~/test-results/isolation-com.unity.inputsystem.tests --suite=playmode {% if platform.name == "win" %} --suite=editor {% endif %} {% if category.name == "performance" %} --category=Performance {% endif %} --api-profile=NET_4_6 {% if platform.runtime %} --platform {{ platform.runtime }} {% endif %} {% if platform.scripting-backend %} --scripting-backend {{ platform.scripting-backend }} {% endif %} --report-performance-data --performance-project-id=InputSystem
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+ after :
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+ - {{ instabilities_install_win }}
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+ - {{ instabilities_run_win }}
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artifacts :
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UTR_Output.zip :
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paths :
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- mv ./Packages/com.unity.inputsystem/Samples.meta ./Assets
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# Now run our full test suite that sits in Assets/Tests by running UTR on our project.
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- ./utr --testproject . --timeout=1200 --editor-location=.Editor --artifacts_path=upm-ci~/test-results/isolation-com.unity.inputsystem.tests --suite=playmode {% if platform.name == "mac" %} --suite=editor {% endif %} {% if platform.name == "linux" %} --suite=editor {% endif %} {% if category.name == "performance" %} --category=Performance {% endif %} --api-profile=NET_4_6 {% if platform.runtime %} --platform {{ platform.runtime }} {% endif %} {% if platform.scripting-backend %} --scripting-backend {{ platform.scripting-backend }} {% endif %} --report-performance-data --performance-project-id=InputSystem
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+ after :
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+ - {{ instabilities_install_nix }}
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+ - {{ platform.instabilities_run }}
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artifacts :
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UTR_Output.zip :
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paths :
@@ -93,6 +99,9 @@ build_ios_{{ editor.version }}_{{ category.name }}:
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- {{ unity_downloader_install }}
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- unity-downloader-cli -c Editor -c iOS -u {{ editor.version }} --fast --wait
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- ./utr --suite=playmode {% if category.name == "performance" %} --category=Performance {% endif %} --platform=iOS --editor-location=.Editor --testproject=. --player-save-path=build/players --artifacts_path=build/logs --build-only --report-performance-data --performance-project-id=InputSystem
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+ after :
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+ - {{ instabilities_install_nix }}
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+ - {{ instabilities_run_mac }}
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artifacts :
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players :
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paths :
@@ -113,7 +122,10 @@ run_ios_{{ editor.version }}_{{ category.name }}:
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- .yamato/upm-ci.yml#build_ios_{{ editor.version }}_{{ category.name }}
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commands :
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- {{ utr_install_nix }}
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- - ./utr --suite=playmode {% if category.name == "performance" %} --category=Performance {% endif %} --platform=iOS --player-load-path=build/players --artifacts_path=build/test-results --report-performance-data --performance-project-id=InputSystem
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+ - ./utr --suite=playmode {% if category.name == "performance" %} --category=Performance {% endif %} --platform=iOS --player-load-path=build/players --artifacts_path=build/test-results --report-performance-data --performance-project-id=InputSystem
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+ after :
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+ - {{ instabilities_install_nix }}
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+ - {{ instabilities_run_mac }}
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artifacts :
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logs :
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paths :
@@ -131,6 +143,9 @@ build_tvos_{{ editor.version }}:
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- {{ unity_downloader_install }}
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- unity-downloader-cli -c Editor -c AppleTV -u {{ editor.version }} --fast --wait
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- ./utr --suite=playmode --platform=tvOS --editor-location=.Editor --testproject=. --player-save-path=build/players --artifacts_path=build/logs --build-only --report-performance-data --performance-project-id=InputSystem
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+ after :
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+ - {{ instabilities_install_nix }}
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+ - {{ instabilities_run_mac }}
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artifacts :
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players :
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paths :
@@ -151,6 +166,9 @@ run_tvos_{{ editor.version }}:
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commands :
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- {{ utr_install_nix }}
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- ./utr --suite=playmode --platform=tvOS --player-load-path=build/players --artifacts_path=build/test-results --report-performance-data --performance-project-id=InputSystem
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+ after :
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+ - {{ instabilities_install_nix }}
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+ - {{ instabilities_run_mac }}
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artifacts :
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logs :
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paths :
@@ -169,6 +187,9 @@ build_android_{{ editor.version }}_{{ backend.name }}_{{ category.name }}:
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- {{ unity_downloader_install }}
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- unity-downloader-cli -c Editor -c Android -u {{ editor.version }} --fast --wait
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- ./utr --suite=playmode {% if category.name == "performance" %} --category=Performance {% endif %} --platform=Android --editor-location=.Editor --testproject=. --player-save-path=build/players --artifacts_path=build/logs --scripting-backend={{ backend.name }} --build-only --repository --performance-project-id=InputSystem
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+ after :
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+ - {{ instabilities_install_win }}
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+ - {{ instabilities_run_win }}
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artifacts :
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players :
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paths :
@@ -201,7 +222,9 @@ run_android_{{ editor.version }}_{{ backend.name }}_{{ category.name }}:
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after :
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- start %ANDROID_SDK_ROOT%\platform-tools\adb.exe connect %BOKKEN_DEVICE_IP%
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- if not exist build\test-results mkdir build\test-results
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- - powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
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+ - powershell %ANDROID_SDK_ROOT%\platform-tools\adb.exe logcat -d > build/test-results/device_log.txt
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+ - {{ instabilities_install_win }}
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+ - {{ instabilities_run_win }}
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# Set uploadable artifact paths
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artifacts :
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logs :
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