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2000471 | 27 files | M DumpSource2/commands.txt, M DumpSource2/convars.txt, M DumpSource2/schemas/server/CBasePlayerController.h, M Protobufs/netmessages.proto, M Protobufs/networksystem_protomessages.proto, M game/bin/built_from_cl.txt, M game/bin/linuxsteamrt64/libanimationsystem_strings.txt, M game/bin/linuxsteamrt64/libengine2_strings.txt, M game/bin/linuxsteamrt64/libnetworksystem_strings.txt, M game/bin/linuxsteamrt64/libpulse_system_strings.txt, M game/bin/linuxsteamrt64/libsoundsystem_strings.txt, M game/bin/linuxsteamrt64/libsteamaudio_strings.txt, M game/bin/linuxsteamrt64/libvideo_strings.txt, M game/bin/win64/assetrename_strings.txt, M game/bin/win64/tools/hammer_strings.txt, M game/bin/win64/tools/modeldoc_editor_strings.txt, M game/bin/win64/tools/pet_strings.txt, M game/bin/win64/tools/sfm_strings.txt, M game/bin/win64/toolscenenodes_strings.txt, M game/csgo/bin/linuxsteamrt64/libclient_strings.txt, M game/csgo/bin/linuxsteamrt64/libmatchmaking_strings.txt, M game/csgo/bin/linuxsteamrt64/libser
By default, player must maintain a reliable connection to Steam servers. When player Steam session drops, enforce it: 2 = instantly kick, 1 = kick at next spawn, 0 = do not kick.
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sv_steamauth_ignore_localhost true (release)
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Ignore VAC and auth errors for client connected via localhost address or in-engine loopback
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sv_steamgroup "" (notify release)
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The ID of the steam group that this server belongs to. You can find your group's ID on the admin profile page in the steam community.
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