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2000471 | 27 files | M DumpSource2/commands.txt, M DumpSource2/convars.txt, M DumpSource2/schemas/server/CBasePlayerController.h, M Protobufs/netmessages.proto, M Protobufs/networksystem_protomessages.proto, M game/bin/built_from_cl.txt, M game/bin/linuxsteamrt64/libanimationsystem_strings.txt, M game/bin/linuxsteamrt64/libengine2_strings.txt, M game/bin/linuxsteamrt64/libnetworksystem_strings.txt, M game/bin/linuxsteamrt64/libpulse_system_strings.txt, M game/bin/linuxsteamrt64/libsoundsystem_strings.txt, M game/bin/linuxsteamrt64/libsteamaudio_strings.txt, M game/bin/linuxsteamrt64/libvideo_strings.txt, M game/bin/win64/assetrename_strings.txt, M game/bin/win64/tools/hammer_strings.txt, M game/bin/win64/tools/modeldoc_editor_strings.txt, M game/bin/win64/tools/pet_strings.txt, M game/bin/win64/tools/sfm_strings.txt, M game/bin/win64/toolscenenodes_strings.txt, M game/csgo/bin/linuxsteamrt64/libclient_strings.txt, M game/csgo/bin/linuxsteamrt64/libmatchmaking_strings.txt, M game/csgo/bin/linuxsteamrt64/libser
https://steamdb.info/patchnotes/17006600/
1 parent 4819cea commit f8f13be

27 files changed

+259
-237
lines changed

DumpSource2/commands.txt

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Original file line numberDiff line numberDiff line change
@@ -650,6 +650,9 @@ cl_mainmenu_show_blog (clientdll hidden clientcmd_can_execute)
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cl_matchstats_print_own_data (developmentonly clientdll defensive)
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cl_matchstats_print_own_data RANGENAME
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653+
cl_net_printsummary (dontrecord release)
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Print a summary report of Source2 engine networking statistics. (Ticks, netchan messages, etc.)
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cl_particles_dump_effects (developmentonly clientdll defensive)
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<no description>
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DumpSource2/convars.txt

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@@ -10131,6 +10131,9 @@ sv_rcon_minfailuretime 30 (min: 1, developmentonly defensive)
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sv_record_item_time_data false (gamedll release)
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Turn on recording of per player item time data into the server log.
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sv_recvbuf_messages 1024 (developmentonly defensive)
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Max number of messages that can be queued in a netchan receive buffer for an ordinary connection from a client.
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sv_regeneration_force_on false (gamedll cheat)
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Cheat to test regenerative health systems
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@@ -10338,6 +10341,9 @@ sv_stats true (developmentonly defensive)
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sv_steamauth_enforce 2 (release)
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By default, player must maintain a reliable connection to Steam servers. When player Steam session drops, enforce it: 2 = instantly kick, 1 = kick at next spawn, 0 = do not kick.
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sv_steamauth_ignore_localhost true (release)
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Ignore VAC and auth errors for client connected via localhost address or in-engine loopback
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sv_steamgroup "" (notify release)
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The ID of the steam group that this server belongs to. You can find your group's ID on the admin profile page in the steam community.
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DumpSource2/schemas/server/CBasePlayerController.h

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Original file line numberDiff line numberDiff line change
@@ -14,7 +14,6 @@ class CBasePlayerController : public CBaseEntity
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float32 m_fLerpTime;
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bool m_bLagCompensation;
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bool m_bPredict;
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bool m_bAutoKickDisabled;
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bool m_bIsLowViolence;
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bool m_bGamePaused;
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ChatIgnoreType_t m_iIgnoreGlobalChat;

Protobufs/netmessages.proto

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@@ -236,6 +236,38 @@ message CMsgSource2VProfLiteReport {
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optional uint32 discarded_frames = 3;
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}
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message CMsgSource2NetworkFlowQuality {
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optional uint32 duration = 1;
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optional uint64 bytes_total = 5;
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optional uint64 bytes_total_reliable = 6;
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optional uint64 bytes_total_voice = 7;
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optional uint32 bytes_sec_p95 = 10;
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optional uint32 bytes_sec_p99 = 11;
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optional uint32 enginemsgs_total = 20;
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optional uint32 enginemsgs_sec_p95 = 21;
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optional uint32 enginemsgs_sec_p99 = 22;
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optional uint32 ticks_total = 40;
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optional uint32 ticks_good = 41;
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optional uint32 ticks_good_almost_late = 42;
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optional uint32 ticks_fixed_dropped = 43;
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optional uint32 ticks_fixed_late = 44;
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optional uint32 ticks_bad_dropped = 45;
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optional uint32 ticks_bad_late = 46;
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optional uint32 ticks_bad_other = 47;
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optional uint32 tick_missrate_samples_total = 50;
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optional uint32 tick_missrate_samples_perfect = 51;
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optional uint32 tick_missrate_samples_perfectnet = 52;
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optional uint32 tick_missratenet_p75_x10 = 53;
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optional uint32 tick_missratenet_p95_x10 = 54;
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optional uint32 tick_missratenet_p99_x10 = 55;
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optional sint32 recvmargin_p1 = 61;
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optional sint32 recvmargin_p5 = 62;
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optional sint32 recvmargin_p25 = 63;
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optional sint32 recvmargin_p50 = 64;
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optional sint32 recvmargin_p75 = 65;
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optional sint32 recvmargin_p95 = 66;
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}
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message CCLCMsg_Diagnostic {
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optional .CMsgSource2SystemSpecs system_specs = 1;
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optional .CMsgSource2VProfLiteReport vprof_report = 2;

Protobufs/networksystem_protomessages.proto

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@@ -4,10 +4,12 @@ message NetMessageSplitscreenUserChanged {
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message NetMessageConnectionClosed {
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optional uint32 reason = 1;
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optional string message = 2;
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}
89

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message NetMessageConnectionCrashed {
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optional uint32 reason = 1;
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optional string message = 2;
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}
1214

1315
message NetMessagePacketStart {

game/bin/built_from_cl.txt

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@@ -1 +1 @@
1-
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1+
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game/bin/linuxsteamrt64/libanimationsystem_strings.txt

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@@ -688,6 +688,7 @@
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38CDefaultKV3TransferResourceTypeManagerILy31641111637094006EE
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38CDefaultKV3TransferResourceTypeManagerILy7525622121325489782EE
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39CCurrentRotationVelocityMetricEvaluator
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3or\v
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40CNmCurrentSyncEventPercentageThroughNode
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41CSolveIKChainAnimationGraphVisualizerInfo
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43IAnimVarBindingAdditionalContextLabelHelper

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