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2000453 | 45 files | M DumpSource2/convars.txt, M game/bin/built_from_cl.txt, M game/bin/linuxsteamrt64/libengine2_strings.txt, M game/bin/linuxsteamrt64/libmaterialsystem2_strings.txt, M game/bin/linuxsteamrt64/librendersystemvulkan_strings.txt, M game/bin/linuxsteamrt64/libscenesystem_strings.txt, M game/bin/win64/assetrename_strings.txt, M game/bin/win64/assetsystem_strings.txt, M game/bin/win64/exportsystem_strings.txt, M game/bin/win64/modeldoc_utils_strings.txt, M game/bin/win64/tools/met_strings.txt, M game/bin/win64/tools/modeldoc_editor_strings.txt, M game/bin/win64/tools/pet_strings.txt, M game/bin/win64/tools/sfm_strings.txt, M game/bin/win64/toolscenenodes_strings.txt, M game/core/pak01_dir.txt, M game/csgo/bin/linuxsteamrt64/libclient_strings.txt, M game/csgo/bin/linuxsteamrt64/libserver_strings.txt, M game/csgo/pak01_dir.txt, M game/csgo/pak01_dir/items/inventory_image_data.vdata, M game/csgo/pak01_dir/panorama/layout/mainmenu_major_tile.xml, M game/csgo/pak01_dir/panorama/layout/mainmenu_store_
https://steamdb.info/patchnotes/16558361/
1 parent 24ae942 commit 51ebd6f

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45 files changed

+17528
-1092
lines changed

DumpSource2/convars.txt

+3
Original file line numberDiff line numberDiff line change
@@ -10083,6 +10083,9 @@ sv_pvs_max_distance 0 (replicated release)
1008310083
sv_pvs_random false (developmentonly gamedll defensive)
1008410084
If set, objects blink in/out of pvs randomly.
1008510085

10086+
sv_quantize_movement_input true (gamedll clientdll replicated release)
10087+
Quantize movement input values. Enabling this restricts players from using analog input to move at fractional speeds normally impossible with digital button input.
10088+
1008610089
sv_radio_throttle_window 10 (gamedll release)
1008710090
The number of seconds before radio command tokens refresh.
1008810091

game/bin/built_from_cl.txt

+1-1
Original file line numberDiff line numberDiff line change
@@ -1 +1 @@
1-
9361703
1+
9378203

game/bin/linuxsteamrt64/libengine2_strings.txt

+1-3
Original file line numberDiff line numberDiff line change
@@ -1779,7 +1779,6 @@ $tLVRenderDeviceSetupV001
17791779
2Hax
17801780
2NK?
17811781
2Ogx
1782-
2RT.
17831782
2Z4\nf
17841783
2\f8Kf
17851784
2i0/
@@ -4677,11 +4676,10 @@ Hit rate
46774676
Hits/m
46784677
Hltv Replay
46794678
Hltv Replay failure: HLTV frame is not ready\n
4680-
Hltv Replay failure: Hltv replay is not allowed in this game\n
4679+
Hltv Replay failure: Hltv replay is not enabled\n
46814680
Hltv Replay failure: already in replay\n
46824681
Hltv Replay failure: requests are rate limited to no more than 1 per %g seconds\n
46834682
Hltv replay delay %u cannot match the requested delay %u\n
4684-
HltvReplayAllowed
46854683
Host SourceTV[0] port
46864684
Host SourceTV[1] port
46874685
Host activate: %s\n

game/bin/linuxsteamrt64/libmaterialsystem2_strings.txt

+40-40
Original file line numberDiff line numberDiff line change
@@ -83,11 +83,11 @@
8383
*** Error! Multiple dynamic combos are putting the same texure (%s) in different descriptor set slots. This won't work correctly.\n
8484
*** Problem remapping texture reference!\n
8585
*** UNKNOWN ***
86-
*** vfx_common.cpp(1237): Error opening file "%s"!\n\n
87-
*** vfx_common.cpp(1247): Error masking unused parts for "%s"!\n\n
86+
*** vfx_common.cpp(1239): Error opening file "%s"!\n\n
87+
*** vfx_common.cpp(1249): Error masking unused parts for "%s"!\n\n
8888
*** vfx_common.cpp(231): Don't call VfxInit() more than once!
8989
*** vfx_common.cpp(239): g_pFullFileSystem must be set up before calling VfxInit!\n
90-
*** vfx_common.cpp(6765): Programmer Error! The order of VfxVariableSourceType_t does not match s_shaderVariableSource!\n
90+
*** vfx_common.cpp(6767): Programmer Error! The order of VfxVariableSourceType_t does not match s_shaderVariableSource!\n
9191
*N24CParallelProcessLauncher18CParallelLambdaJobIZ11ParallelForILb1EZ31CompileAllShadersForStaticComboyR19CVfxStaticComboDataR4CVfx12VfxProgram_tP4IVfxEUliE_EviiPKcOT0_ii13JobPriority_tEUliE_EE
9292
*N24CParallelProcessLauncher18CParallelLambdaJobIZ48CompileComboAndGetVariables_DynamicShaderCompileR10CUtlVectorI26DynamicShaderCompileTask_ti10CUtlMemoryIS2_iEEPFviiEEUliE_EE
9393
*ZN10CMaterial222IssueAsyncLoadRequestsER14CUtlLeanVectorI32MaterialStaticComboLoadRequest_tiE11CWeakHandleI29InfoForResourceTypeIMaterial2E16ShaderLoadMode_tEUlP25IAsyncResourceDataRequestE_
@@ -115,7 +115,6 @@
115115
-unknown source-
116116
-unknown source-(
117117
../public/scenesystem/vertexformat.h
118-
.eBhq
119118
.ini
120119
.vcs
121120
.vfont
@@ -487,6 +486,7 @@ Mismatched Token Exception
487486
Missing required transfer interface: %s
488487
Missing token
489488
More than 8 active color correction lookup textures!\n
489+
MotionVectorsMaxDistance
490490
Must run with -shaderstats to use mat_shading_complexity!\n
491491
N10CMaterial224AsyncStaticComboResult_tE
492492
N33CBaseIntrospectedToKV3TypeManager18AsyncProcessResultE
@@ -736,15 +736,15 @@ ZN37CTypesafeIntrospectedToKV3TypeManagerILy500152889462E24PostProcessingResourc
736736
\n*** Unknown rule "%s" in %s!\n\n
737737
\n*** Unknown text found in FEATURES section in %s: "%s"\n\n
738738
\n*** material2.cpp(1501): Error! Trying to load material "%s" without any params!\n
739-
\n*** vfx_common.cpp(1398): Error opening file "%s"!\n\n
740-
\n*** vfx_common.cpp(1475): Error opening file "%s"!\n\n
741-
\n*** vfx_common.cpp(5572): Error opening file "%s"!\n\n
742-
\n*** vfx_common.cpp(5722): Error opening include file in features list"%s"!\n\n
743-
\n*** vfx_common.cpp(5763): Error opening file "%s"!\n\n
744-
\n*** vfx_common.cpp(6076): Error opening file "%s"!\n\n
745-
\n*** vfx_common.cpp(6110): Error opening file "%s"!\n\n
746-
\n*** vfx_common.cpp(6149): Error opening file "%s"!\n\n
747-
\n*** vfx_common.cpp(6253): Error opening file "%s"!\n\n
739+
\n*** vfx_common.cpp(1400): Error opening file "%s"!\n\n
740+
\n*** vfx_common.cpp(1477): Error opening file "%s"!\n\n
741+
\n*** vfx_common.cpp(5574): Error opening file "%s"!\n\n
742+
\n*** vfx_common.cpp(5724): Error opening include file in features list"%s"!\n\n
743+
\n*** vfx_common.cpp(5765): Error opening file "%s"!\n\n
744+
\n*** vfx_common.cpp(6078): Error opening file "%s"!\n\n
745+
\n*** vfx_common.cpp(6112): Error opening file "%s"!\n\n
746+
\n*** vfx_common.cpp(6151): Error opening file "%s"!\n\n
747+
\n*** vfx_common.cpp(6255): Error opening file "%s"!\n\n
748748
\n//-----------------------------------\n
749749
\nPS_RENDER_STATE
750750
\nRTX
@@ -991,32 +991,32 @@ material2.cpp(759): Error! Material "%s" doesn't have any valid layers to get th
991991
material2.cpp(791): Error! Material "%s" doesn't have a CVsInputSignatureVector!\n
992992
material2.cpp(809): Error! Material "%s" has invalid signature index %d!\n
993993
material2.cpp:2704
994-
material_shader_params.cpp(1018): Invalid data type for render state variable %s in material "%s"!\n
995-
material_shader_params.cpp(1066): Invalid data type for render state variable %s in material "%s"!\n
996-
material_shader_params.cpp(1073): Error evaluating expression for render state variable %s in material "%s"!\n
997-
material_shader_params.cpp(1079): Invalid variable source type for render state variable %s in material "%s"!\n
998-
material_shader_params.cpp(1138): Unsupported render state type in material "%s"!\n
999-
material_shader_params.cpp(1156): Sampler index %d out of bounds for "%s" in material "%s"!\n
1000-
material_shader_params.cpp(1229): Unsupported sampler state type for "%s" in material "%s"!\n
1001-
material_shader_params.cpp(1311): Could not bind constant buffer "%s" because the constant buffer handle was invalid in material "%s"!\n
1002-
material_shader_params.cpp(1329): Error setting constant for REGISTER_FLOAT4 for "%s" in material "%s"! Talk to a programmer!\n
1003-
material_shader_params.cpp(1427): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
1004-
material_shader_params.cpp(1432): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
1005-
material_shader_params.cpp(1716): Invalid data type for render state variable %s in material "%s"!\n
1006-
material_shader_params.cpp(1752): Invalid data type for render state variable %s in material "%s"!\n
1007-
material_shader_params.cpp(1838): Invalid data type for render state variable %s in material "%s"!\n
1008-
material_shader_params.cpp(1846): Invalid variable source type for render state variable %s in material "%s"!\n
1009-
material_shader_params.cpp(1911): Unsupported render state type in material "%s"!\n
1010-
material_shader_params.cpp(2059): Unsupported render state in material "%s"!\n
1011-
material_shader_params.cpp(2132): Unsupported sampler state type for "%s" in material "%s"!\n
1012-
material_shader_params.cpp(2154): Unsupported sampler state type for "%s" in material "%s"!\n
994+
material_shader_params.cpp(1037): Invalid data type for render state variable %s in material "%s"!\n
995+
material_shader_params.cpp(1085): Invalid data type for render state variable %s in material "%s"!\n
996+
material_shader_params.cpp(1092): Error evaluating expression for render state variable %s in material "%s"!\n
997+
material_shader_params.cpp(1098): Invalid variable source type for render state variable %s in material "%s"!\n
998+
material_shader_params.cpp(1157): Unsupported render state type in material "%s"!\n
999+
material_shader_params.cpp(1175): Sampler index %d out of bounds for "%s" in material "%s"!\n
1000+
material_shader_params.cpp(1248): Unsupported sampler state type for "%s" in material "%s"!\n
1001+
material_shader_params.cpp(1330): Could not bind constant buffer "%s" because the constant buffer handle was invalid in material "%s"!\n
1002+
material_shader_params.cpp(1348): Error setting constant for REGISTER_FLOAT4 for "%s" in material "%s"! Talk to a programmer!\n
1003+
material_shader_params.cpp(1446): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
1004+
material_shader_params.cpp(1451): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
1005+
material_shader_params.cpp(1735): Invalid data type for render state variable %s in material "%s"!\n
1006+
material_shader_params.cpp(1771): Invalid data type for render state variable %s in material "%s"!\n
1007+
material_shader_params.cpp(1857): Invalid data type for render state variable %s in material "%s"!\n
1008+
material_shader_params.cpp(1865): Invalid variable source type for render state variable %s in material "%s"!\n
1009+
material_shader_params.cpp(1930): Unsupported render state type in material "%s"!\n
1010+
material_shader_params.cpp(2078): Unsupported render state in material "%s"!\n
1011+
material_shader_params.cpp(2151): Unsupported sampler state type for "%s" in material "%s"!\n
1012+
material_shader_params.cpp(2173): Unsupported sampler state type for "%s" in material "%s"!\n
10131013
material_shader_params.cpp(405): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
10141014
material_shader_params.cpp(410): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
10151015
material_shader_params.cpp(465): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
10161016
material_shader_params.cpp(470): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
10171017
material_shader_params.cpp(547): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
10181018
material_shader_params.cpp(552): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
1019-
material_shader_params.cpp(974): Unknown variable type for %s in material "%s"!\n
1019+
material_shader_params.cpp(993): Unknown variable type for %s in material "%s"!\n
10201020
material_type_manager.cpp
10211021
material_type_manager.cpp(52): GetErrorMaterial() called before error material exists!\n
10221022
materials/dev/combine_colorcorrection_lut_cs.vmat
@@ -1109,13 +1109,13 @@ tools
11091109
utils/materialsystem2utils.cpp
11101110
v$G2
11111111
vfx_common.cpp
1112-
vfx_common.cpp(4014): Error! Ref count !=0 for static combo data cache entry!\n
1113-
vfx_common.cpp(4101): Error! Ref count !=0 for static combo data cache entry!\n
1114-
vfx_common.cpp(7471): Error opening file %s\n
1115-
vfx_common.cpp(7559): VCS %s Unserialize failed\n
1116-
vfx_common.cpp(7573): VCS %s Unserialize hit EOF\n
1117-
vfx_common.cpp(7705): Error opening file %s\n
1118-
vfx_common.cpp(7712): Error calling SkipAndValidateVCSHeader() for %s\n
1112+
vfx_common.cpp(4016): Error! Ref count !=0 for static combo data cache entry!\n
1113+
vfx_common.cpp(4103): Error! Ref count !=0 for static combo data cache entry!\n
1114+
vfx_common.cpp(7473): Error opening file %s\n
1115+
vfx_common.cpp(7561): VCS %s Unserialize failed\n
1116+
vfx_common.cpp(7575): VCS %s Unserialize hit EOF\n
1117+
vfx_common.cpp(7711): Error opening file %s\n
1118+
vfx_common.cpp(7718): Error calling SkipAndValidateVCSHeader() for %s\n
11191119
vfx_compile_target_expr.cpp(106): : Failed to create lexer from "%s"\n
11201120
vfx_compile_target_expr.cpp(114): : Failed to create token stream from "%s"\n
11211121
vfx_compile_target_expr.cpp(122): : Failed to create parser from "%s"\n

game/bin/linuxsteamrt64/librendersystemvulkan_strings.txt

+1
Original file line numberDiff line numberDiff line change
@@ -704,6 +704,7 @@ MemoryInfo
704704
MemoryPools
705705
MinDeviceID
706706
Modes
707+
MotionVectorsMaxDistance
707708
MultiDrawIndexedInstancedIndirect failed - invalid drawarg buffer\n.
708709
MultiDrawIndexedInstancedIndirectCount failed - invalid drawarg buffer\n.
709710
MultiDrawIndexedInstancedIndirectCount failed - invalid drawcount buffer\n.

game/bin/linuxsteamrt64/libscenesystem_strings.txt

+1
Original file line numberDiff line numberDiff line change
@@ -1637,6 +1637,7 @@ Dummy
16371637
Dynamic Decals
16381638
Dynamic Shadow
16391639
DynamicBLASTriangles
1640+
E8;W
16401641
EARLY_FRAGMENT_TESTS
16411642
EEEE
16421643
EMG %d

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