|
83 | 83 | *** Error! Multiple dynamic combos are putting the same texure (%s) in different descriptor set slots. This won't work correctly.\n
|
84 | 84 | *** Problem remapping texture reference!\n
|
85 | 85 | *** UNKNOWN ***
|
86 |
| -*** vfx_common.cpp(1237): Error opening file "%s"!\n\n |
87 |
| -*** vfx_common.cpp(1247): Error masking unused parts for "%s"!\n\n |
| 86 | +*** vfx_common.cpp(1239): Error opening file "%s"!\n\n |
| 87 | +*** vfx_common.cpp(1249): Error masking unused parts for "%s"!\n\n |
88 | 88 | *** vfx_common.cpp(231): Don't call VfxInit() more than once!
|
89 | 89 | *** vfx_common.cpp(239): g_pFullFileSystem must be set up before calling VfxInit!\n
|
90 |
| -*** vfx_common.cpp(6765): Programmer Error! The order of VfxVariableSourceType_t does not match s_shaderVariableSource!\n |
| 90 | +*** vfx_common.cpp(6767): Programmer Error! The order of VfxVariableSourceType_t does not match s_shaderVariableSource!\n |
91 | 91 | *N24CParallelProcessLauncher18CParallelLambdaJobIZ11ParallelForILb1EZ31CompileAllShadersForStaticComboyR19CVfxStaticComboDataR4CVfx12VfxProgram_tP4IVfxEUliE_EviiPKcOT0_ii13JobPriority_tEUliE_EE
|
92 | 92 | *N24CParallelProcessLauncher18CParallelLambdaJobIZ48CompileComboAndGetVariables_DynamicShaderCompileR10CUtlVectorI26DynamicShaderCompileTask_ti10CUtlMemoryIS2_iEEPFviiEEUliE_EE
|
93 | 93 | *ZN10CMaterial222IssueAsyncLoadRequestsER14CUtlLeanVectorI32MaterialStaticComboLoadRequest_tiE11CWeakHandleI29InfoForResourceTypeIMaterial2E16ShaderLoadMode_tEUlP25IAsyncResourceDataRequestE_
|
|
115 | 115 | -unknown source-
|
116 | 116 | -unknown source-(
|
117 | 117 | ../public/scenesystem/vertexformat.h
|
118 |
| -.eBhq |
119 | 118 | .ini
|
120 | 119 | .vcs
|
121 | 120 | .vfont
|
@@ -487,6 +486,7 @@ Mismatched Token Exception
|
487 | 486 | Missing required transfer interface: %s
|
488 | 487 | Missing token
|
489 | 488 | More than 8 active color correction lookup textures!\n
|
| 489 | +MotionVectorsMaxDistance |
490 | 490 | Must run with -shaderstats to use mat_shading_complexity!\n
|
491 | 491 | N10CMaterial224AsyncStaticComboResult_tE
|
492 | 492 | N33CBaseIntrospectedToKV3TypeManager18AsyncProcessResultE
|
@@ -736,15 +736,15 @@ ZN37CTypesafeIntrospectedToKV3TypeManagerILy500152889462E24PostProcessingResourc
|
736 | 736 | \n*** Unknown rule "%s" in %s!\n\n
|
737 | 737 | \n*** Unknown text found in FEATURES section in %s: "%s"\n\n
|
738 | 738 | \n*** material2.cpp(1501): Error! Trying to load material "%s" without any params!\n
|
739 |
| -\n*** vfx_common.cpp(1398): Error opening file "%s"!\n\n |
740 |
| -\n*** vfx_common.cpp(1475): Error opening file "%s"!\n\n |
741 |
| -\n*** vfx_common.cpp(5572): Error opening file "%s"!\n\n |
742 |
| -\n*** vfx_common.cpp(5722): Error opening include file in features list"%s"!\n\n |
743 |
| -\n*** vfx_common.cpp(5763): Error opening file "%s"!\n\n |
744 |
| -\n*** vfx_common.cpp(6076): Error opening file "%s"!\n\n |
745 |
| -\n*** vfx_common.cpp(6110): Error opening file "%s"!\n\n |
746 |
| -\n*** vfx_common.cpp(6149): Error opening file "%s"!\n\n |
747 |
| -\n*** vfx_common.cpp(6253): Error opening file "%s"!\n\n |
| 739 | +\n*** vfx_common.cpp(1400): Error opening file "%s"!\n\n |
| 740 | +\n*** vfx_common.cpp(1477): Error opening file "%s"!\n\n |
| 741 | +\n*** vfx_common.cpp(5574): Error opening file "%s"!\n\n |
| 742 | +\n*** vfx_common.cpp(5724): Error opening include file in features list"%s"!\n\n |
| 743 | +\n*** vfx_common.cpp(5765): Error opening file "%s"!\n\n |
| 744 | +\n*** vfx_common.cpp(6078): Error opening file "%s"!\n\n |
| 745 | +\n*** vfx_common.cpp(6112): Error opening file "%s"!\n\n |
| 746 | +\n*** vfx_common.cpp(6151): Error opening file "%s"!\n\n |
| 747 | +\n*** vfx_common.cpp(6255): Error opening file "%s"!\n\n |
748 | 748 | \n//-----------------------------------\n
|
749 | 749 | \nPS_RENDER_STATE
|
750 | 750 | \nRTX
|
@@ -991,32 +991,32 @@ material2.cpp(759): Error! Material "%s" doesn't have any valid layers to get th
|
991 | 991 | material2.cpp(791): Error! Material "%s" doesn't have a CVsInputSignatureVector!\n
|
992 | 992 | material2.cpp(809): Error! Material "%s" has invalid signature index %d!\n
|
993 | 993 | material2.cpp:2704
|
994 |
| -material_shader_params.cpp(1018): Invalid data type for render state variable %s in material "%s"!\n |
995 |
| -material_shader_params.cpp(1066): Invalid data type for render state variable %s in material "%s"!\n |
996 |
| -material_shader_params.cpp(1073): Error evaluating expression for render state variable %s in material "%s"!\n |
997 |
| -material_shader_params.cpp(1079): Invalid variable source type for render state variable %s in material "%s"!\n |
998 |
| -material_shader_params.cpp(1138): Unsupported render state type in material "%s"!\n |
999 |
| -material_shader_params.cpp(1156): Sampler index %d out of bounds for "%s" in material "%s"!\n |
1000 |
| -material_shader_params.cpp(1229): Unsupported sampler state type for "%s" in material "%s"!\n |
1001 |
| -material_shader_params.cpp(1311): Could not bind constant buffer "%s" because the constant buffer handle was invalid in material "%s"!\n |
1002 |
| -material_shader_params.cpp(1329): Error setting constant for REGISTER_FLOAT4 for "%s" in material "%s"! Talk to a programmer!\n |
1003 |
| -material_shader_params.cpp(1427): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n |
1004 |
| -material_shader_params.cpp(1432): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n |
1005 |
| -material_shader_params.cpp(1716): Invalid data type for render state variable %s in material "%s"!\n |
1006 |
| -material_shader_params.cpp(1752): Invalid data type for render state variable %s in material "%s"!\n |
1007 |
| -material_shader_params.cpp(1838): Invalid data type for render state variable %s in material "%s"!\n |
1008 |
| -material_shader_params.cpp(1846): Invalid variable source type for render state variable %s in material "%s"!\n |
1009 |
| -material_shader_params.cpp(1911): Unsupported render state type in material "%s"!\n |
1010 |
| -material_shader_params.cpp(2059): Unsupported render state in material "%s"!\n |
1011 |
| -material_shader_params.cpp(2132): Unsupported sampler state type for "%s" in material "%s"!\n |
1012 |
| -material_shader_params.cpp(2154): Unsupported sampler state type for "%s" in material "%s"!\n |
| 994 | +material_shader_params.cpp(1037): Invalid data type for render state variable %s in material "%s"!\n |
| 995 | +material_shader_params.cpp(1085): Invalid data type for render state variable %s in material "%s"!\n |
| 996 | +material_shader_params.cpp(1092): Error evaluating expression for render state variable %s in material "%s"!\n |
| 997 | +material_shader_params.cpp(1098): Invalid variable source type for render state variable %s in material "%s"!\n |
| 998 | +material_shader_params.cpp(1157): Unsupported render state type in material "%s"!\n |
| 999 | +material_shader_params.cpp(1175): Sampler index %d out of bounds for "%s" in material "%s"!\n |
| 1000 | +material_shader_params.cpp(1248): Unsupported sampler state type for "%s" in material "%s"!\n |
| 1001 | +material_shader_params.cpp(1330): Could not bind constant buffer "%s" because the constant buffer handle was invalid in material "%s"!\n |
| 1002 | +material_shader_params.cpp(1348): Error setting constant for REGISTER_FLOAT4 for "%s" in material "%s"! Talk to a programmer!\n |
| 1003 | +material_shader_params.cpp(1446): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n |
| 1004 | +material_shader_params.cpp(1451): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n |
| 1005 | +material_shader_params.cpp(1735): Invalid data type for render state variable %s in material "%s"!\n |
| 1006 | +material_shader_params.cpp(1771): Invalid data type for render state variable %s in material "%s"!\n |
| 1007 | +material_shader_params.cpp(1857): Invalid data type for render state variable %s in material "%s"!\n |
| 1008 | +material_shader_params.cpp(1865): Invalid variable source type for render state variable %s in material "%s"!\n |
| 1009 | +material_shader_params.cpp(1930): Unsupported render state type in material "%s"!\n |
| 1010 | +material_shader_params.cpp(2078): Unsupported render state in material "%s"!\n |
| 1011 | +material_shader_params.cpp(2151): Unsupported sampler state type for "%s" in material "%s"!\n |
| 1012 | +material_shader_params.cpp(2173): Unsupported sampler state type for "%s" in material "%s"!\n |
1013 | 1013 | material_shader_params.cpp(405): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
|
1014 | 1014 | material_shader_params.cpp(410): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
|
1015 | 1015 | material_shader_params.cpp(465): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
|
1016 | 1016 | material_shader_params.cpp(470): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
|
1017 | 1017 | material_shader_params.cpp(547): Trying to set VFX_VARIABLE_TYPE_MATRIX_* but this isn't supported yet! In material "%s"\n
|
1018 | 1018 | material_shader_params.cpp(552): Bad VFX_VARIABlE type for VFX_VARIABLE_SOURCE_SET_BY_ARTIST %s in material "%s"!\n
|
1019 |
| -material_shader_params.cpp(974): Unknown variable type for %s in material "%s"!\n |
| 1019 | +material_shader_params.cpp(993): Unknown variable type for %s in material "%s"!\n |
1020 | 1020 | material_type_manager.cpp
|
1021 | 1021 | material_type_manager.cpp(52): GetErrorMaterial() called before error material exists!\n
|
1022 | 1022 | materials/dev/combine_colorcorrection_lut_cs.vmat
|
@@ -1109,13 +1109,13 @@ tools
|
1109 | 1109 | utils/materialsystem2utils.cpp
|
1110 | 1110 | v$G2
|
1111 | 1111 | vfx_common.cpp
|
1112 |
| -vfx_common.cpp(4014): Error! Ref count !=0 for static combo data cache entry!\n |
1113 |
| -vfx_common.cpp(4101): Error! Ref count !=0 for static combo data cache entry!\n |
1114 |
| -vfx_common.cpp(7471): Error opening file %s\n |
1115 |
| -vfx_common.cpp(7559): VCS %s Unserialize failed\n |
1116 |
| -vfx_common.cpp(7573): VCS %s Unserialize hit EOF\n |
1117 |
| -vfx_common.cpp(7705): Error opening file %s\n |
1118 |
| -vfx_common.cpp(7712): Error calling SkipAndValidateVCSHeader() for %s\n |
| 1112 | +vfx_common.cpp(4016): Error! Ref count !=0 for static combo data cache entry!\n |
| 1113 | +vfx_common.cpp(4103): Error! Ref count !=0 for static combo data cache entry!\n |
| 1114 | +vfx_common.cpp(7473): Error opening file %s\n |
| 1115 | +vfx_common.cpp(7561): VCS %s Unserialize failed\n |
| 1116 | +vfx_common.cpp(7575): VCS %s Unserialize hit EOF\n |
| 1117 | +vfx_common.cpp(7711): Error opening file %s\n |
| 1118 | +vfx_common.cpp(7718): Error calling SkipAndValidateVCSHeader() for %s\n |
1119 | 1119 | vfx_compile_target_expr.cpp(106): : Failed to create lexer from "%s"\n
|
1120 | 1120 | vfx_compile_target_expr.cpp(114): : Failed to create token stream from "%s"\n
|
1121 | 1121 | vfx_compile_target_expr.cpp(122): : Failed to create parser from "%s"\n
|
|
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