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K-d Tree

A multi-dimensional binary spatial tree for fast nearest neighbor queries. The K-d tree construction algorithm separates data points into bounded hypercubes or boxes that are used to determine which branches to prune off during nearest neighbor and range searches enabling them to complete in sub-linear time.

Interfaces: Binary Tree, Spatial

Data Type Compatibility: Continuous

Parameters

# Name Default Type Description
1 maxLeafSize 30 int The maximum number of samples that each leaf node can contain.
2 kernel Euclidean Distance The distance kernel used to compute the distance between sample points.

Example

use Rubix\ML\Graph\Trees\KDTree;
use Rubix\ML\Kernels\Distance\Euclidean;

$tree = new KDTree(30, new Euclidean());

Additional Methods

This tree does not have any additional methods.

References