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main_swap.c
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#include "stm32c031.h"
#include "delay.h"
// LED marked "LD4" on the NUCLEO-C031C6 board
#define LD4_PIN 5U
// external LED to be inserted between GND (short leg) and
// D12 (longer leg) on the CN9 connector
#define LD5_PIN 6U
int *swap(int *x, int *y);
int *swap(int *x, int *y) {
static int tmp[2];
tmp[0] = *x;
tmp[1] = *y;
*x = tmp[1];
*y = tmp[0];
return tmp;
}
int main(void) {
// enable GPIOA clock port for the LEDs
RCC_IOPENR_R |= (1U << 0U);
// NUCLEO-C031C6 board has LED LD4 on GPIOA pin LD4_PIN
// and external LED LD5 on GPIO LD5_PIN
// set the LED pins as push-pull output, no pull-up, pull-down
GPIOA_MODER_R &= ~((3U << 2U*LD4_PIN) | (3U << 2U*LD5_PIN));
GPIOA_MODER_R |= ((1U << 2U*LD4_PIN) | (1U << 2U*LD5_PIN));
GPIOA_OTYPER_R &= ~((1U << LD4_PIN) | (1U << LD5_PIN));
GPIOA_OSPEEDR_R &= ~((3U << 2U*LD4_PIN) | (3U << 2U*LD5_PIN));
GPIOA_OSPEEDR_R |= ((1U << 2U*LD4_PIN) | (1U << 2U*LD5_PIN));
GPIOA_PUPDR_R &= ~((3U << 2U*LD4_PIN) | (3U << 2U*LD5_PIN));
GPIOA_BSRR_R = (1U << LD5_PIN); // turn LD5 on
int x = 1000000;
int y = 1000000/2;
while (1) { // endless loop
int *p = swap(&x, &y);
GPIOA_BSRR_R = (1U << LD4_PIN); // turn LD4 on
delay(p[0]);
GPIOA_BSRR_R = (1U << (LD4_PIN + 16U)); // turn LD4 off
delay(p[1]);
}
//return 0; // unreachable code
}
////////////////////////////////////////////////////////////////
// NOTE: the file main_swap.c in the project directory contains
// the code with the swap() function to illustrate the use of
// pointer parameters in Lesson-10 video.
// To use the other file, simply copy main_swap.c to main.c.