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Fix dangling‐capture in TestNodeConfig::complete_func to eliminate flaky IDLE returns #967

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2 changes: 1 addition & 1 deletion include/behaviortree_cpp/actions/test_node.h
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ struct TestNodeConfig

/// Function invoked when the action is completed. By default just return [return_status]
/// Override it to intorduce more comple cases
std::function<NodeStatus(void)> complete_func = [this]() { return return_status; };
std::function<NodeStatus(void)> complete_func = [ret = return_status]() { return ret; };
};

/**
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