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| 1 | +#!/bin/python3 |
| 2 | + |
| 3 | +import math |
| 4 | +import os |
| 5 | +import random |
| 6 | +import re |
| 7 | +import sys |
| 8 | + |
| 9 | + |
| 10 | + |
| 11 | +# |
| 12 | +# Complete the 'findTerrainTypes' function below. |
| 13 | +# |
| 14 | +# The function is expected to return a STRING_ARRAY. |
| 15 | +# The function accepts following parameters: |
| 16 | +# 1. 2D_INTEGER_ARRAY elevations |
| 17 | +# 2. 2D_CHARACTER_ARRAY features |
| 18 | +# |
| 19 | + |
| 20 | +def findTerrainTypes(elevations, features): |
| 21 | + # Write your code here |
| 22 | + if elevations == [] or features == []: |
| 23 | + return [] |
| 24 | + |
| 25 | + def detect_river(elevations, features): |
| 26 | + # rivers move |
| 27 | + # rivers are connected to bigger pools of water |
| 28 | + |
| 29 | + # rivers have elevation descending downwards |
| 30 | + pass |
| 31 | + def detect_highland(elevations, features): |
| 32 | + # highlands have a very high elevation without any "drops" |
| 33 | + pass |
| 34 | + def detect_waterfall(elevations, features): |
| 35 | + # waterfalls are just like rivers, they have a sudden steep drop |
| 36 | + pass |
| 37 | + def detect_cliff(elevations, features): |
| 38 | + # cliffs are just like highlands however they have a sudden steep drop |
| 39 | + pass |
| 40 | + def detect_lake(elevations, features): |
| 41 | + # lake has a very similar elevation throughout |
| 42 | + pass |
| 43 | + def detect_beach(elevations, features): |
| 44 | + # beach has sand and water |
| 45 | + pass |
| 46 | + def detect_forest(elevations, features): |
| 47 | + # forest just has a bunch trees |
| 48 | + pass |
| 49 | + |
| 50 | + terrain_types = [] |
| 51 | + if detect_river(elevations, features): |
| 52 | + terrain_types.append("river") |
| 53 | + if detect_highland(elevations, features): |
| 54 | + terrain_types.append("highland") |
| 55 | + if detect_cliff(elevations, features): |
| 56 | + terrain_types.append("cliff") |
| 57 | + if detect_lake(elevations, features): |
| 58 | + terrain_types.append("lake") |
| 59 | + if detect_beach(elevations, features): |
| 60 | + terrain_types.append("beach") |
| 61 | + if detect_forest(elevations, features): |
| 62 | + terrain_types.append("forest") |
| 63 | + return terrain_types |
| 64 | + |
| 65 | +if __name__ == '__main__': |
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